Crest Water 5 – Shallow Water
Shallow Water brings a Shallow Water Simulation to Crest 5 with presets for both shorelines and streams.
by Wave Harmonic
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The Shallow Water package brings a Shallow Water Simulation to Crest 5. It can be used to achieve next-generation visuals by simulating shorelines and streams. Furthermore, the final output of streams can be baked to a texture for negligable performance impact.
Being a simulation, results depend on water sources and the terrain/geometry being fed into the simulation.
We provide sample scenes, documentation, tooltips and validation. A video tutorial will be published in the future.
Sample scene selection may not include ones shown in marketing materials and screenshots.
Features
- Simulate shallow areas of shorelines
- Simulate streams with an option to baked the final output to a texture
- Simulate shallow water generally
Limitations
- Simulation currently cannot be moved when running
These known limitations may be solved in future versions.
Requires Crest 5 and must meet same requirements.