Project Camera View to Character UV
Map your scene onto your character with 2 lines of code! This script allows you to easily create interesting effects such as camouflage for your character or warping of space and time.
by Bentzge
Price History +
Features:
- Reprojection of the scene onto the uv map of a character or static mesh at runtime
- Can be projected from any camera point of view
- Supports multiple materials and overlapping UVs (as long as UVs don't overlap within a single material)
- Reprojected texture(s) will be dilated to avoid ugly seams
- Returns a CustomRenderTexture that you can use in any material or shader or turn into a Texture2D and save as a file