RigidCharacter- A Physics Character Controller
RigidCharacter is a Unity package designed to provide robust character controller functionality with capsule collider utilities slope handling and position checking in a physics-based environment.
by liambilly
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# RigidCharacter
RigidCharacter is a Unity package designed to provide robust character controller functionality with capsule collider utilities and slope handling features. The package offers tools for managing character colliders, slope interactions, and position checking in a physics-based environment.
## Features
- Can walk on spherical or non-spherical worlds without requiring complex setup.
- Can walk on stairs.
- Navigate on moving platforms by gainig their velocity[non-parentage].
- Handles slopes efficiently with customizable parameters.
- Provides faux gravity for spherical and flat terrains.
- Modular design for easy integration into existing systems.