Gimme Battle Transitions


Old school framebuffer transitions as you would find them in your favorite JRPG Playstation 1 Games


by Mario Binder


Price History +

Gimme Battle Transitions is made for RPGs and JRPGs wanting to switch between battles and overworld scenes. 


The effects are inspired by classical playstation 1 games, reimagined in compute shaders working on a captured screen texture.


The asset is only compatible with URP! (but it is very easy to make it work for other RP as well). The minimum Unity Version the package was tested with is 2022.3.50f


PDF Documentation


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