PlatformGen
This tool procedurally generates 3D platforms and assigns textures based on user-defined rules using noise. Works at runtime or in editor to speed up procedural level design and prototyping.
by Beru
Price History +
This package provides a modular procedural 3D platform generator with customizable platform dimensions. Texture assignment uses a flexible rule-based system where each rule maps a texture from an atlas to noise functions with configurable intensity and threshold parameters. Multiple rules can be applied per platform profile, enabling complex layered texturing. The system supports easy integration of additional texture atlases and custom noise types, allowing extensions and modifications. Compatible with both runtime generation and editor tooling
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https://discord.gg/cserhqzNwa