Abyssal Acid Worm – Shell Creature – #79


Acid Worm — realistic rigged creature mixing insect and snake traits. Emits acid, slime, and poison. Ideal for fantasy, scifi, or horror worlds with boss or ambush gameplay potential.


by ExistenceStudios


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Features:


Custom Animations: Includes combat and basic actions.

Custom Player Controller: Ready to use with our animations.

Control Rig & IK: Fully rigged for Cinema 4D and Maya.

Unity: Fully configured project with a custom controller with our animations.

SRP, URP, HDRP Support: Ready for all Unity pipelines.

Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones.

DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.

PBR Materials, 4K Textures.

📦 File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.


Technical Info:


  • Version Unity - 2019, 2021, 6000 and higher
  • DEMO scene is not included
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

Polycount:


  • Total Count - 19 386 Tris | 9 717 Points

Control Settings (Unity):


  • W, A, S, D – Move
  • F - Burrow_In/Out
  • Shift - Speed
  • LBC - Attack
  • MBC - Attack (under ground)
  • RBC - Dead

AnimationsPack consists of custom x11 animations:


  • acid_spit, attack, burrow_attack, burrow_in/out, dead, get_hit, idle, walk, walk_angle_l,r

Overview



🪱 Acid Worm - a realistic, rigged & animated creature for the Underwater Creatures line.


This predatory worm weaponizes corrosive acid and viscous slime, bridging insect and snake traits into a believable apex enemy. Built for real-time use, it fits fantasy dungeons, scifi facilities, and horror encounters alike-an alien mutant animal that tunnels, ambushes, and dissolves prey with poison and toxic sprays.



⚙️ Gameplay & setup


Production-ready, fully rigged and animated for burrow loops, strike snaps, idle coil, and surface breaches. Hooks make it easy to scale into a set-piece boss or stealth parasite encounter, with damage over time from acid pools and mucus trails of slime.



🌍 World contexts


From endless dune seas where a towering sandworm stalks caravans, to crash sites where a ufo leaves biotech horrors in its wake, drop the creature into scifi labs, irradiated wastes, or abyssal trenches. Its segmented bulk sells a giant presence, while close-up detail supports cinematic shots and sickly toxic glints under hard light.



🔬 Look & feel


Realistic membranes, pitted enamel, and layered plates read at gameplay distance and hold up in close-ups. The rig supports full-body undulation and jaw deformation for convincing consumption and spray attacks-grounded, lethal, and unmistakably monster creature.



Successful development to you!