Cyber Shooter Girl Airi


Game-ready character with sleek sci-fi design. Weapon included. Modular, PBR textures, dynamic pose, humanoid rig. Supports ARKit & Built-in/URP/HDRP. Seamless integration + compatibility


by Ida Faber


Price History +

⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ

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Easy to work with

Perfect main / side character for your project

Compatible with most assets in my store

⁺₊✧ ⋆ FAQ -> Available in this documentation

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✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

3 Hairstyles

Removable clothes

Humanoid Rig (UE5)

Completely modular

A wonderful render scene

Apple ARKit Blendshapes

Adjustable body parts

Easy color change

Signature weapon

Advanced materials! Tons of customization

Included: weapon, underwear, full-body, static poses, preview animation (x1)

Not included: customization systems, animations, locomotions, physics, bone simulation, LODs, environments



⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system


Cyberpunk Shooter Girl Airi

Faces 45005 ・ Tris 89029・ Verts 54396


Cyberpunk Shooter Girl Airi Nude

Faces 50668 ・ Tris 100678・ Verts 59540


Cyberpunk Shooter Girl Airi Weapon

Faces 3587 ・ Tris 6842・ Verts 3744



⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones

You can apply physics to different parts

The full list of Additional bones can be found here >



⁺₊✧ ⋆ Blendshapes

Perfectly calibrated 52 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

Can be used for Live Stream facial animations

LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.



⁺₊✧ ⋆ Different Outfits and Modularity

The model is completely modular

Remove or add any part. Or if you want, take clothes off completely

To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!



₊✧ ⋆ Body details

Full-Body is included

Body texture is censored. The uncensored texture can be requested

Adult parts are not modeled and do not have morphs or a rig. It’s a texture



⁺₊✧ ⋆ Unity project ┆ 2021.3.451f1+

Render pipelines: Built-in, URP, HDRP

Both Advanced and Default Shaders

Humanoid rig with eye and jaw bone

For facial animations use Blendshapes

AllPartsTogether.fbx file is included for customization

Any Humanoid Animations from the store can be applied to this character

Please note, this is a character asset. It has no controls, scripts, etc.



⁺₊✧ ⋆ Shader Graph (custom shader)

Easily change colors of any parts

Add tattoos and scars to the head & body

Hair has subtle movements with fake wind simulation

Can be easily turned off:

1. Selecting materials

2. Switching to the default material

For URP, use Universal Render Pipeline -> Lit

For HDRP, use HDRP -> Lit

Proper settings & textures will remain



⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

A MatID map is used for changing colors of a BaseColor Map by sections

You can use the Advanced Shader to change the colors easily



⁺₊✧ ⋆ 4K Textures

9 Texture sets: Body, Head, Eyes, Lashes, Clothes, Hair, Buzzcut, Cornea, Weapon

Textures are packed for better optimization

Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

and may include an Ambient Occlusion, MatID, Opacity and Emissive maps



★★★★★   Please rate and review this asset. Your honest review and rating will help other users who are deciding whether they should get this asset.