Strategy Camera Controllers


A collection of strategy game cameras in the classic Blizzard-RTS style, as well as modern simulation and tactics game cameras.


by Parallel Cascades


Price History +

A collection of strategy camera controllers built for PC games with Mouse+Keyboard controls with Unity’s New Input System.


Documentation | Demo | Free Version | Discussions


Includes distinct camera styles inspired by classic genre staples:

  • Classic RTS camera (Blizzard RTS style - Warcraft, Starcraft-like)
  • Tactical war camera (Total War style)
  • Simulation camera (Overhead camera with full pitch, yaw, and pan control).
  • Orthographic (Isometric) classic RTS camera

Includes sample scenes, ready-to-use prefabs, basic cursor sprites, and extensible and well-documented code.


Advanced features include:

  • Automatic elevation adjustment for cameras - rise above terrain curves, buildings, and obstacles to avoid clipping.
  • Interactable minimaps - for UIToolkit and UGUI, click on minimaps to move the camera.
  • Custom Cursor state system with Scriptable Objects
  • Editor tools to constrain the cursor to the game view window for edge scrolling (works in Editor Play mode and in builds).