City Builder Template


Mobile-optimized grid city builder with low-poly assets, efficient AI traffic, smart grid placement, and compressed save/load system for smooth performance and scalability.


by Hipernt


Price History +

🏙️ Grid City Builder – Mobile-Optimized Unity Template

Build, expand, and simulate your own living city with a powerful, fully optimized grid-based city builder system designed specifically for mobile performance.

This asset gives you everything you need to create a complete city-building experience, from intelligent placement systems to dynamic traffic simulation, all wrapped in a clean and scalable architecture.

🚀 Overview

Grid City Builder is a complete Unity template built for developers who want to create mobile city-building games quickly and efficiently.

With a strong focus on performance, scalability, and modular design, this system allows you to construct cities using roads, buildings, and zones while maintaining smooth gameplay even on low-end devices.

It combines intuitive gameplay mechanics with advanced backend systems like optimized grid logic, AI traffic streaming, and compressed save/load systems.

🧩 Core Features

🏗️ Grid-Based Building System

  • Fully functional grid placement system with precise snapping
  • Supports multiple building types:
    Houses
    Roads (with drag-based placement)
    Scalable buildings (variable sizes)
  • Smart validation ensures:
    No overlapping objects
    Accurate placement feedback
  • Real-time ghost preview system with valid/invalid indicators

🏙️ Zoning System

  • Quickly paint entire areas with zones:
    Residential
    Commercial
    Industrial
  • Automatically populate zones with appropriate buildings
  • Ideal for rapid city expansion mechanics

🚗 Advanced Traffic System (Highly Optimized)

  • Fully grid-based traffic simulation
  • Cars follow structured paths and:
    Never overlap
    Maintain spacing intelligently
  • Includes:
    Road traffic (cars, vans)
    Water traffic (boats)
  • Lightweight directional path system instead of heavy pathfinding
  • Dynamic spawning based on camera proximity for performance

💾 Powerful Save & Load System

  • Complete city persistence system
  • Saves:
    All buildings
    Roads
    Layouts
    Rotations and sizes
  • Uses optimized bit-packing compression for minimal storage
  • Instantly reconstructs the entire city exactly as it was

🔄 Demolishing System

  • Remove any structure dynamically
  • Automatically frees grid space
  • Fully integrated with placement and save systems

⚡ High Performance Architecture

Built from the ground up for mobile:

  • Uses Non-Alloc physics checks (no garbage memory)
  • Array-based systems instead of dynamic lists
  • Efficient grid occupancy tracking
  • Distance-based AI spawning/destruction
  • Optimized update cycles using coroutines

🎮 Smooth & Modern UI System

🎵 Centralized UI Audio (ButtonPlayer)

  • One system controls all UI sounds
  • No need to assign audio per button
  • Clean hierarchy and lower memory usage

🪟 UI Management Tools

  • Toggle systems for panels and menus
  • Notice system for popups and UI states
  • Fully automated button binding

✨ Smooth UI Transitions

  • Animated menu transitions using interpolation
  • Professional feel with sliding UI panels
  • Coroutine-based animations for performance

🎥 Mobile Camera System

  • Designed for touch devices:
    One finger → Pan
    Two fingers → Zoom & rotate
  • Switch between:
    Perspective mode (cinematic)
    Orthographic mode (precise building)
  • Camera bounds and locking system included
  • Saves player preferences automatically

🧠 Smart Building Logic (Block System)

Each building intelligently:

  • Detects nearby:
    Roads
    Water
    Power
  • Displays missing service indicators
  • Updates automatically over time
  • Includes smooth “grow” animation on placement

🧪 Debug & Developer Tools

  • Real-time grid visualization
  • Placement validation highlighting
  • Occupied cell tracking
  • Editor gizmos for debugging

🎨 Optimized Assets

  • Low-poly models optimized for mobile
  • Efficient textures (PNG, 512x512)
  • Clean and scalable asset structure
  • Designed to minimize draw calls and overdraw

⚙️ Easy Integration

  • Simple setup with clear workflow
  • Modular scripts for easy customization
  • Expand with your own:
    Buildings
    Systems
    Gameplay mechanics

🎯 Perfect For

  • Mobile city builder games
  • Simulation and tycoon games
  • Base-building systems
  • Strategy and management games

💡 Why Choose This Asset?

  • Built specifically for mobile performance
  • Complete system, not just a prototype
  • Clean, scalable, and well-structured codebase
  • Ready to extend and customize
  • Saves months of development time

📦 What You Get

  • Full grid-based city building system
  • Advanced traffic simulation (road + water)
  • Zoning and placement tools
  • Save/load system
  • UI system with animations and audio
  • Mobile camera controller
  • Optimized models and textures
  • Developer tools and debug systems