Genesis Pro for MicroVerse


Genesis Pro is the all-in-one editor toolkit that supercharges your MicroVerse workflow. Extend the Content Browser and create custom stamps and entire worlds for your scenes in seconds.


by Rowlan


★★★★★ star rating
Price History +


Build MicroVerse worlds faster


MicroVerse gives you a powerful non-destructive terrain workflow. Genesis Pro builds on top of it with proven editor tools that allow you to spend your time designing your worlds.


Everything Genesis Pro creates is standard MicroVerse data. Your workflow stays non-destructive.


The Genesis Pro Tools


A Quick Launch window puts every tool one click away, conveniently organized by purpose:


Presets


  • Stamp Creator - turn project content into reusable Texture, Tree, Detail, and Object stamps, standardized with provided templates and with your own customized templates
  • Variator - quickly adjust hierarchies of stamps by re-rolling seeds and noise offset across biomes
  • Noise Presets - a drag-and-drop library of noise definitions you can apply to an selection. Can be extended and customized to your requirements
  • Distribution - control how content spreads across the terrain, with powerful filters. The terrain layer picker is especially convenient and allows you to assign e. g. grass to grass textures by convenient click-selection on the terrain
  • Restructure - automate hierarchy clean-up, grounds, bounds, and stamp setup. Select stamps and create entire biomes with a single click

Stamps


  • Terraform - shape terrain with height stamps, falloff control, and spline paths.
  • Roads - author complete road networks: roads, intersections, auto-connection, and a grid designer. Requires MicroVerse Roads
  • Spline Deformer - Conveniently randomize existing spline areas and create new shapes for your biomes

Content Browser


  • Browser Tools - batch operations, auto-placement, preset conversion, thumbnail capture, a thumbnail framing guide, and validation for the Content Browser.
  • Browser Wizard - automatically place biomes straight from the Content Browser with shape control and create entire worlds within seconds

Tools


  • Converter - convert heightmap images and terrain prototypes into MicroVerse stamps and collections. It can also be used to convert height stamps
  • Migration - clone content collections and remap GUIDs when switching render pipelines (e.g. Built-in → URP)

Scene


  • Visual Ambience - assign URP post-processing and quickly set Time-of-Day via lighting adjustments
  • Gameplay - drop in a third-person player and a CineMachine 3 camera to test-drive your world instantly

Genesis vs Genesis Pro


Genesis Pro contains most of the functionality of Genesis. However, the core of it got a significant changed. The workflow in Genesis is top-down: You configure your world settings and have it created. The workflow in Genesis Pro is bottom-up: Stamps and entire biomes can be created quickly while you navigate through the objects in your asset.


In other words: Genesis Pro is focused on quick stamp and biome creation for convenient re-use.


Pro means Pro


Genesis Pro is aimed at professional users of MicroVerse. The use of the MicroVerse Core Collection is a strict requirement. Vegetation, Objects and Spline modules must be installed, there are no scripting define symbols. If you're serious about world creation, you have these installed.


Why creators choose Genesis Pro


  • Less busywork - Batch operations, auto-placement, and one-click setup replace hours of manual edits by boosting the power of MicroVerse
  • Consistency - Templates and validation keep large content libraries clean and uniform
  • Flexibility - Mix and match tools to fit your pipeline; everything stays standard MicroVerse data
  • Future-proof - A modular architecture and a single tool registry make the toolset easy to grow with

Feature List


  • Dockable editor tools, accessible from a single Quick Launch tool
  • Stamp Creator with Texture, Tree, Detail, and Object stamp types + templates
  • Variator for instant biome variation via seed and noise-offset changes
  • Noise Presets library with drag-and-drop application
  • Distribution with placement filters
  • Restructure automation for grounds, bounds, and stamp hierarchies
  • Terraform: height stamps, falloff overrides, spline-path terrain shaping
  • Road tools: roads, intersections, auto-connector, grid designer
  • Spline Deformer: deformers for spline area modification
  • Full Content Browser toolset: batch, placement, preset conversion, screenshots, thumbnail guide, validation
  • Browser Wizard: biome placement with shape control
  • Converter: heightmap to height-stamp collections
  • Migration: content cloning and render-pipeline GUID remapping
  • Visual Ambience: post-processing and Time of Day presets
  • Gameplay: third-person player and CineMachine 3 camera
  • Non-destructive MicroVerse output
  • Full Unity 6 support

Built for Unity 6


The core functionality of Genesis Pro is built for Unity 6 (6000.0+). Unity is about to change considerably, especially URP will remain as the only render pipeline. While Genesis Pro is render pipeline agnostic some features like Visual Ambience post processing presets are created for URP only.


Visual Ambience for BiRP will remain in Genesis. It is worth noting that Genesis keeps on working in Unity 2022.3 and lower, however it's not possible anymore to upload assets below 2022.3, that has become a hard constraint by the Unity Asset Store.


Pricing


I've been updating and adding features to Genesis for 4 years for free now, without additional charge. But I just can't update for free forever. However, I kept the upgrade price to Genesis Pro rather minimal as a "Thank you!" to all my supporters.


Recommended Companion Assets - FREE



Showcase Videos and Screenshots


The videos and screenshots are example scenes that were created during the development of Genesis Pro for MicroVerse. The assets of those scenes aren't included. In case you are interested please read the description of the youtube videos to see which assets were used.


Disclaimer


Genesis is an extension asset. As supported assets evolve and as Unity evolves, changes might be required, features added or removed, mostly depending on compatibility.


Important


If it's about having features in my asset or more convenience & flexibility when it's directly in the MicroVerse Content Browser, I go for what's best for you guys. Jason Booth allowed me to move some of the tools I created for Genesis and Genesis Pro directly into the MicroVerse Content Browser. Like auto-prefab-creation when you drag a prefab from the hierarchy into the browser, thumbnail creation, painting of roads and shapes. By purchasing Genesis and Genesis Pro for MicroVerse you support me for my work. Thank you very much!