Pixem – Medieval Quest GUI (Pixel)
A complete medieval fantasy UI kit in pixel art: 200+ sprites, two themes (Basic & Dark), quest panels, inventory grids, HP/MP/EXP bars, 93 icons, and an animated loading spinner.
by ONW Studio
Price History +
Pixem — MedievalQuest
A pixel-art UI kit forged for the great hall and the dragon's keep. Heraldry, parchment, dragon-winged frames — everything your quest log, inventory screen, and victory banner could ever need.
MedievalQuest carries the same hand-crafted, native-resolution philosophy as the rest of the Pixem line, but leans hard into RPG specifics: inventory grids, nailed parchment scrolls, shield-shaped profile portraits, HP/MP/EXP bars with carved borders, and an animated loading spinner ready to drop in. 200+ sprites total.
Two themes, one full kit
- Basic — warm wood, brass, and parchment. The default for any classic medieval RPG.
- Dark — purple, silver, and obsidian. For necromancers, vampire lords, cursed kingdoms, or just the villain's chapter.
Layouts are shared between the two, so you can swap the entire UI theme by changing a folder — handy for boss zones, evil routes, or NG+ palette shifts.
What you get
UI panels — 2 themes, ~45 pieces each
Dragon-winged title frames (main and sub), five popup styles (dragon banner, nailed parchment ×3, dialog box, dragon scroll), inventory boxes with selected slot and inventory bar grid, money box, item box, round and shield-shaped profile frames, HP/MP/EXP bars with separate frames and gauge fills, toggle switches and sliders, jeweled buttons in multiple colors, flags, banners, and text boxes.
Icons & HUD — 113 pieces
- 47 colored gameplay icons — potions, gems, keys, chests, scrolls, food, weapons, magic, and more
- 46 white system icons — arrows, settings, audio, check, cross, pause, save, and the rest of the standard set
- Heart and Star sets — full / half / empty
- HP, MP, coin, diamond, plus / minus, arrow markers
- VICTORY and DEFEAT banners
- Green and red ribbon banners
- Exclamation and question marks
- Animated loading spinner — 8-frame sprite + reference GIF
Built for
Pixel-art RPGs · CRPGs · ARPGs · turn-based dungeon games · visual-novel-RPG hybrids · anything with an inventory grid and a quest log.
Things to know
- Engine-agnostic PNGs — works in Unity, Godot, GameMaker, Unreal, or anywhere else
- Frames and bars are designed with 9-slice scaling in mind; set it up in Unity's Sprite Editor
- Loading spinner provided as individual frames plus a reference GIF
- No source files (PSD/AI), no scripts — clean sprites and one animation sheet
Found something you wish was in here? Let us know — color additions and new icons go into future updates.
Built by ONW Studio in Korea.