Easy Pivot Box Collider


Professional editor tools to resize Box Colliders from any anchor and scale objects based on their visual bounds. Includes smart hitbox extraction to fix rotation issues on scaled models.


by Piotr Wojciechowski


Price History +

Box Collider Anchor Tool is a powerful editor extension that redefines how you handle physics shapes and object scaling in Unity. It eliminates the frustration of manual coordinate math by allowing you to drag collider faces relative to any anchor point—faces, edges, or corners.

Key Problem Solved: Non-Uniform Scale RotationWe’ve all been there: you scale a mesh, and suddenly the Box Collider won't rotate properly. Our "Extract to Rotatable Hitbox" feature creates a clean hierarchy automatically, allowing for pixel-perfect rotation on any skewed model without breaking the physics engine.

Perfect for:

  • Level Designers building complex environments.
  • Developers who need rapid, precise hitbox adjustments.
  • Creators working with non-uniformly scaled assets.