Rewired Integration | Game Creator 2


Use Rewired input anywhere Game Creator 2 asks for input. Map any key, button, stick or trigger in Rewired, then pick it right from Game Creator. No code needed.


by Auxilium


Price History +

🎮 Bring Rewired input into Game Creator 2
Rewired is a powerful, battle tested input system trusted by studios of every size, with deep support for keyboards, mice, gamepads and many platforms. This integration connects Rewired to Game Creator 2 so you can use your Rewired actions anywhere Game Creator asks for input. No coding needed.


🔌 Works everywhere Game Creator takes input
Game Creator has its own input list that you pick from a dropdown. This integration adds Rewired straight into that list. A Rewired action then works in the On Input Button trigger event and in any field that asks for a button or an axis. Set it up once in Rewired and use it like any built in input.


🧩 Made for any genre, fully yours
Nothing here is locked to a genre. The sources and nodes are generic, so they fit action games, shooters, platformers, RPGs, racing and mobile alike. Everything is set up in the Game Creator inspector, so you choose your own action names, players, axis values and rumble strength. Each source and node also takes a Player Id, so local multiplayer just works.


💬 Set up with confidence
A welcome window checks that everything is in place, and a clear plain English manual walks you through the Rewired setup and every node. If you ever get stuck, our Discord is one click away.