Simple_Fps_Framework


A complete first person shooter framework for Unity 6 URP. Includes movement, shooting, enemy AI, audio, HUD and a one-click Setup Wizard — ready to drop into your game or game jam project in minutes.


by LimitLess


Price History +

Simple FPS Framework is a complete, ready-to-use first person shooter base built for Unity 6 LTS using the Universal Render Pipeline and the new Input System.


Key Features:


1. Complete Movement System

Walk, sprint, jump, crouch and slide, built on Unity's CharacterController with reliable ground detection and smooth camera bob.


2. Full Shooting System

Raycast-based hitscan shooting with automatic and semi-automatic fire modes, ammo and reload management, fire-rate control, muzzle flash, bullet tracers and pooled hit effects for zero performance spikes.


3. Enemy AI

A four-state AI (Patrol, Chase, Search, Attack) using Unity's NavMesh, complete with a world-space health bar and death effects.


4. Audio and HUD

Footsteps, weapon sounds, tactical voice lines and a live ammo/reload HUD, all driven by events rather than per-frame polling.


5. One-Click Setup Wizard

An included Editor tool automatically wires up every script onto your player object, so you can go from an empty scene to a fully working FPS controller in under two minutes.


6. Custom Art Included

A hand-modeled gold-and-black pistol with rigged first person hands, three animations, a demo enemy model, and a full demo scene with props, patrol routes and destructible targets.


Perfect for game jams, prototyping, or as a foundation to build your own shooter on top of. Full commented source code included.