Quick Actions – Action Sequences in the Inspector
Build clear, timeline-style action sequences directly in Unity’s Inspector. Replace small one-line scripts and tedious UnityEvent setup with fast, reusable actions.
by Little Big Monkey Studio
Price History +
Quick Actions is a lightweight Unity 6 tool for composing short action sequences directly in the Inspector. It helps you handle common gameplay and presentation behaviours without creating small one-line scripts or tedious UnityEvent setups.
✨ Highlights
- Build clear, timeline-style action sequences.
- Add actions quickly with drag and drop.
- Cycle through operations directly from action icons.
- Expand only the settings you need.
- Use automatic labels to identify QuickActions in the Scene view.
- Includes actions for GameObjects, behaviours, renderers, waits, UnityEvents, logs, Timeline, audio, video, particles, and more.
🛠️ Customizable
Create your own actions through the IQuickAction contract. Add custom categories, icons, and summaries so your actions fit naturally into the Inspector workflow.
🎮 Suitable for Any Genre
Quick Actions works well for platformers, puzzles, adventure games, RPGs, UI flows, cutscenes, interactive props, tutorials, prototypes, and general gameplay setup.
⚡ A Focused Inspector Workflow
Quick Actions is not a visual scripting system. It is a focused tool for simple, repeatable actions that should stay close to the object using them.