Realistic LCD Display Shader URP


Realistic LCD and CRT screen shader package for URP with lit and unlit variants, pixel layouts, viewing-angle effects, and ready-to-use demo materials.


by Esti


Price History +

Realistic LCD Display Shader URP is a customizable screen shader package designed to recreate the look of modern LCD panels and classic display styles inside Unity URP.

This package includes lit and unlit shader variants for creating realistic display surfaces on meshes such as monitors, televisions, terminals, screens, props, and in-world display devices. It is suitable for realistic projects, retro-inspired scenes, stylized tech environments, sci-fi interfaces, and interactive props.

The shader focuses on display-specific visual behavior rather than a standard surface material look. It supports LCD-style pixel layouts, emissive screen output, screen mask detail, and multiple display presentation styles such as IPS, TN, and CRT-inspired looks. The included demo content helps users quickly test and integrate the package into their own scenes.

This package is ideal for developers who want more believable screen surfaces than a regular emissive material, while still keeping the workflow practical and URP-friendly.