Fabric Shader HDRP
Shader for HDRP entirely made in the shader graph. Customizable fresnel-based shader used to simulate surface reflections of ...
by Kirill_93
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Shader for HDRP entirely made in the shader graph. Customizable fresnel-based shader used to simulate surface reflections of various fabrics. Using the transformation of the height map to normal map, as well as extracting AO and Alpha from the heightmap pattern.
- Customizable fresnel value
- Switching both Normal and Height map
- 100% Build in shader graph
- HDRP only
- Customizable fresnel value
- Switching both Normal and Height map
- 100% Build in shader graph
- HDRP only