ModernVR – VR Interaction Engine
ModernVR is a Physics Interaction Engine that includes interactions, player controller and an Upper body to help make your VR Project a high quality immersive experience.
by Kamoo
Price History +
ModernVR is a Physics Interaction Engine that includes a Physics Based Interactions, Physics Based Player Controller and an Upper Body, Helping make your VR Project a high quality immersive experience.
📑 Supports Unity 2022.3 - Unity 6+
Uses OpenXR
Compatible with all headsets supported by OpenXR
✋ Interactions include:
- A smooth grab transition between the hand and object
- Hand Pose Editor
- Automatic Hand Poses
- Throwing
- set certain objects as grabbable from a distance
- One and Two Handed Grabbing
- Unity Events for when grabbing, Holding and releasing
- LineGrab - Grab at the nearest point of a line
- SphereGrab - Grab at the nearest point of a sphere
- AutoGrab - Grab at the nearest point of a collider
💪 Upper Body Inverse Kinematics
Custom Upper Body inverse kinematics designed for the included VR Rig, providing accurate elbow estimation based on hand orientation and movement to enhance immersion
🏃➡️ Physics Based Player Controller
- Walking
- Sprinting
- Jumping
- Crouching
- Climbing
- Mantling
- Head Collision
- Height Calibration
🔵 Additional Features
- Example Guns, Including a One Handed and Two Handed Gun.
- UI
- Buttons
- Sliders
- Levers
- Flying Gun
- Physics Manipulator Gun