Low Poly Circus & Carnival Pack


A complete low poly circus, carnival & fairground prop pack: tents, booths, attractions and decor for fantasy, historical or festival scenes.


by LoneAcorn


Price History +

Low Poly Circus & Carnival Pack is a complete set of 277 unique low poly FBX models (316 prefabs with color and size variants) for building a traveling circus, carnival, fairground, fair, or festival scene, perfect for fantasy RPGs, exploration games, city-builders, and seasonal/event content.


The pack includes everything needed to dress a full circus grounds: a big top tent with modular interior (seating, center ring, stage and rig, with open and closed entrance curtains, to keep triangle counts down when you don't need the full interior), a ticket booth, tiger cage cart with an openable back door and rotatable ramp, push carts, and a full range of carnival attractions: Wheel of Fortune, high striker/strongman game, circus cannon, knife-throwing target, diving tank, teeterboard/seesaw, trampoline, trapeze, rope ladder, and a duck-shooting gallery with 12 independently rotatable targets.


On top of the big pieces, the pack is packed with small props and decor to fill out any scene: game booths (8 variants), food push carts, crates and barrels (several with openable lids), popcorn, cotton candy, ice cream, balloons, balloon animals, plush toys, juggling props, circus balls and hoops, banners, bunting, flag and light garlands, ringmaster/jester/clown hats, and a full signage set: including standalone text meshes ("Circus," "Carnival,", "Tickets," "Games," "Welcome") in multiple color variants for custom signs.


Every model is a separate mesh with clean, sensible pivot points so props are ready to animate or script for interactivity out of the box; crate and cart lids open, cage doors and ramps rotate, unicycle pedals spin around their own axis. Optional mesh variants (open/closed curtains, modular tent interior stages, alternate signage text and colors) are included so you can scale detail and tri-count up or down per scene without extra setup.


All models use a single flat-color/gradient texture atlas; no PBR, no normal maps, keeping the pack lightweight and mobile-friendly.