3D Zombie Brute – Low Poly Humanoid Rigged Mini-Boss


A 2.15 m humanoid-rigged brute zombie. Hunched back, bone shoulder plates, exposed ribs. Idle, Walk and a heavy Attack lunge. 718 tris, 21 bones.


by Backrock Studios


Price History +

The heavy. At 2.15 m and 2.44 m across the shoulders, this one stands a clear

head above a normal zombie and reads as a mini-boss from across a room,

which is the entire job a heavy enemy has to do.


Massive shoulders, a hunched back, bone plates riding over the shoulders and

exposed ribs across the chest, under a heavy brow ridge. The gait is slow and

wide, and the Attack lunge swings with the mass behind it.


Still only 718 triangles and one draw call, so it costs no more to render than

the rest of a horde.


Unity Humanoid. Canonical bone names and a clean T-pose bind, so

Rig > Animation Type > Humanoid builds an Avatar automatically and any

retargeted humanoid clip (Mixamo, Starter Assets, your own) plays on it.


Ships with a demo scene, a 128x128 palette atlas and a README. Imports upright

at Scale Factor 1, one Unity unit to the metre, facing +Z.


Key Features:


- Unity Humanoid rig: Avatar builds automatically, Mixamo clips retarget

- 2.15 m tall, 2.44 m across the shoulders, dominating a crowd silhouette

- Bone shoulder plates, exposed ribs, heavy brow ridge

- Slow wide gait with a heavy one-shot Attack lunge

- 718 triangles, one material, one draw call

- Demo scene included: camera, lights, ground, the model



Want the whole horde?

The Brute is one of ten zombies in the 3D Zombie Pack

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/3d-zombie-pack-10-low-poly-humanoid-rigged-zombies-398664 

shambler, runner, brute, crawler, bloater, screamer, spitter, riot, scientist and soldier, all on this same skeleton, all driven by one Animator controller. 


$34.99 for all ten.