3D Zombie Brute – Low Poly Humanoid Rigged Mini-Boss
A 2.15 m humanoid-rigged brute zombie. Hunched back, bone shoulder plates, exposed ribs. Idle, Walk and a heavy Attack lunge. 718 tris, 21 bones.
by Backrock Studios
Price History +
The heavy. At 2.15 m and 2.44 m across the shoulders, this one stands a clear
head above a normal zombie and reads as a mini-boss from across a room,
which is the entire job a heavy enemy has to do.
Massive shoulders, a hunched back, bone plates riding over the shoulders and
exposed ribs across the chest, under a heavy brow ridge. The gait is slow and
wide, and the Attack lunge swings with the mass behind it.
Still only 718 triangles and one draw call, so it costs no more to render than
the rest of a horde.
Unity Humanoid. Canonical bone names and a clean T-pose bind, so
Rig > Animation Type > Humanoid builds an Avatar automatically and any
retargeted humanoid clip (Mixamo, Starter Assets, your own) plays on it.
Ships with a demo scene, a 128x128 palette atlas and a README. Imports upright
at Scale Factor 1, one Unity unit to the metre, facing +Z.
Key Features:
- Unity Humanoid rig: Avatar builds automatically, Mixamo clips retarget
- 2.15 m tall, 2.44 m across the shoulders, dominating a crowd silhouette
- Bone shoulder plates, exposed ribs, heavy brow ridge
- Slow wide gait with a heavy one-shot Attack lunge
- 718 triangles, one material, one draw call
- Demo scene included: camera, lights, ground, the model
Want the whole horde?
The Brute is one of ten zombies in the 3D Zombie Pack
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/3d-zombie-pack-10-low-poly-humanoid-rigged-zombies-398664
shambler, runner, brute, crawler, bloater, screamer, spitter, riot, scientist and soldier, all on this same skeleton, all driven by one Animator controller.
$34.99 for all ten.