ShipCheck – Asset Store Release Gate


ShipCheck is a Unity Editor release readiness tool that validates projects, flags Asset Store export risks, and generates QA reports before you publish.


by Roman Kalynchuk


Price History +

ShipCheck is an editor-only release readiness cockpit for Unity projects.


It helps you catch common pre-release and Asset Store submission risks before you publish. Run a scan, review grouped findings, check the readiness score, follow guided next actions, and export clean reports for QA or release records.


Especially useful before:

• Asset Store uploads

• Client handoffs

• Demos and playtests

• Production releases


ShipCheck checks package hygiene, project settings, documentation, scenes, render/performance settings, dependency signals, and export boundaries.


The dedicated Asset Store profile highlights files that may accidentally be included in an upload and offers guided actions:

• Package Guide

• Copy Export List

• Copy Exclude List

• Ignore Project Assets


ShipCheck does not modify runtime gameplay code. It is a pure Unity Editor workflow tool with clear manual-review steps for anything that should not be fixed automatically.