ShipCheck – Asset Store Release Gate
ShipCheck is a Unity Editor release readiness tool that validates projects, flags Asset Store export risks, and generates QA reports before you publish.
by Roman Kalynchuk
Price History +
ShipCheck is an editor-only release readiness cockpit for Unity projects.
It helps you catch common pre-release and Asset Store submission risks before you publish. Run a scan, review grouped findings, check the readiness score, follow guided next actions, and export clean reports for QA or release records.
Especially useful before:
• Asset Store uploads
• Client handoffs
• Demos and playtests
• Production releases
ShipCheck checks package hygiene, project settings, documentation, scenes, render/performance settings, dependency signals, and export boundaries.
The dedicated Asset Store profile highlights files that may accidentally be included in an upload and offers guided actions:
• Package Guide
• Copy Export List
• Copy Exclude List
• Ignore Project Assets
ShipCheck does not modify runtime gameplay code. It is a pure Unity Editor workflow tool with clear manual-review steps for anything that should not be fixed automatically.