Blitz Project Analyser – Mobile Performance Scanner
Scan textures, audio, UI, scripts, scenes, and prefabs with 131 rules. Chart dashboard, CSV/JSON reports, and one-click Quick Fix.
by Thunder Blitz Studios
Price History +
Blitz Project Analyser is a Unity Editor extension that finds mobile performance and quality issues, then lets you review, fix, and export the results.
131 rules across Project, UI, Scripts, Scenes, and Prefabs.
- How to use
Open Tools → ThunderBlitz → Blitz Project Analyser
Click Scan Everything, or scan one category
Use the Scan, Chart, and Settings tabs
- What it scans
Project - textures, audio, materials, models, shaders, sprite atlases, build settings
UI - canvas setup, raycast targets, layout depth, overdraw, sprites
Scripts - hot-path allocations, LINQ, async patterns, IL2CPP risks
Scenes - lights, colliders, audio, particles, LOD, static batching
Prefabs - missing references, mesh/collider issues, materials, LOD
- Quick Fix
Supported issues can be fixed in one click (Fix Visible / Fix All), with Undo. Review changes before you save.
- Reports
Export CSV or JSON to Assets/ThunderBlitz/Reports/
- Requirements
Unity 2020.3 LTS or newer (including Unity 6). Editor-only. No extra packages required.
- Distribution
Closed-source Editor plugin: compiled DLL, settings, and documentation. Not C# source.
- Support
thunderblitzentertainments@gmail.com
Include your Unity version, scan category, and an exported CSV.