Asset Renamer
Prefix and Suffix Set Name Sequential numbering Case conversion ... Advanced renaming rules ... The tool can work with common Unity project assets including folders, models, ...
by GameManix
Price History +
• Unity Editor extension
• Editor-only workflow
• Batch asset renaming
• Folder and recursive-folder processing
• Find & Replace
• Prefix / Suffix
• Set Name
• Sequential numbering
• Case conversion
• Whitespace cleanup
• Special-character cleanup
• Advanced rename rules
• Asset-type filters
• Live rename preview
• Conflict detection
• Invalid-name detection
• Reusable rename presets
• Unity Undo integration
• Sample/Test Kit included
• No runtime components required
• No scene setup required
• No third-party Asset Store dependencies
• Compatible with Unity 2022.3 LTS and newer
• Render-pipeline independent
GameManix Asset Renamer is a professional Unity Editor utility designed to make asset naming and organization faster, safer, and more consistent.
Note : To keep the package lightweight, the sample scenes, assets and additional files shown in the tutorial are not included in the package. The tool can be used directly in your existing Unity project without any additional sample files or scene setup.
Rename individual assets or large groups of assets directly from the Unity Editor using flexible rules, live previews, and reusable presets.
KEY FEATURES
• Batch rename assets and folders
• Find and Replace
• Prefix and Suffix
• Set Name
• Sequential numbering
• Case conversion
• Trim leading and trailing spaces
• Remove spaces and special characters
• Advanced renaming rules
• Asset-type filtering
• Recursive folder processing
• Live rename preview
• Conflict and invalid-name detection
• Reusable rename presets
• Safe editor-based workflow
• Undo support through Unity's asset workflow
SUPPORTED ASSET TYPES
The tool can work with common Unity project assets including folders, models, textures, materials, prefabs, animations, scenes, audio, and ScriptableObjects.
EDITOR-ONLY WORKFLOW
GameManix Asset Renamer is an Editor utility. It does not add runtime components to your game and does not require a scene, prefab, camera, or runtime setup.
Open it from:
Window → GameManix → GameManix Tools → Asset Renamer
A sample/test kit is included to demonstrate the workflow with representative Unity assets.
CUSTOMIZATION
Create your own naming workflow using configurable rename rules, filters, sequential numbering, and reusable presets.
RENDER PIPELINE
The core Asset Renamer functionality is render-pipeline independent. It does not modify shaders, materials, render-pipeline settings, or project rendering configuration.
REQUIREMENTS
Unity 2022.3 LTS or newer.
No third-party Asset Store package dependencies are required.