Moss & Amber — Botanical RPG UI Kit


Documentation English and Spanish setup guides ... Namespace: OneDeskGames.MossAndAmber ... 8 complete screens: Main Menu, Settings, HUD, Inventory, Item Details, Shop Buy, Shop Sell and ...


by One Desk Games


Price History +

Build cozy fantasy RPG interfaces with 75 botanical UI graphics, 30 item icons, 29 UGUI controls and eight ready-made screen prefabs.

Compatibility

• Verified with Unity 6000.2.11f1

• Requires Unity UGUI (com.unity.ugui) 2.0.0

• Pipeline-independent UGUI sprites using Unity's standard UI material

• No URP, HDRP, Input System, Addressables, Vector Graphics, external font, audio, shader or networking dependency


Files and formats

• 75 transparent UI PNG files at their authored dimensions

• 30 transparent item PNG files at 512 × 512

• 105 editable SVG source files in MossAndAmber-editable-source.zip

• 75 UI graphic prefabs and 30 icon prefabs

• 29 reusable control prefabs

• 8 screen prefabs and 2 demo scenes

• Animated: No

• Art type: vector-authored artwork supplied as raster PNG sprites for runtime, with editable SVG source included


Layout and input

• Reference Canvas: 1920 × 1080

• Captured at 1920 × 1080, 1280 × 720, 1080 × 1920 and 720 × 1280

• Portrait output preserves the complete 16:9 composition with letterboxing

• Verified UGUI GraphicRaycaster pointer route and EventSystem selection/submit route


Documentation

• English and Spanish setup guides

• Exact AI-assisted content disclosure and third-party notices included

• Namespace: OneDeskGames.MossAndAmber

Moss & Amber brings one coordinated forest-green, parchment and brass interface system to cozy fantasy and botanical RPG projects. Runtime PNG sprites, reusable UGUI controls and complete screen examples give your game a polished visual foundation while keeping your gameplay logic separate.


Included content:

• 75 transparent UI graphics with matching graphic prefabs

• 30 transparent 512 × 512 item icons with matching prefabs

• 29 reusable UGUI controls, including buttons, slots, tabs, toggles, checkbox, radio, dropdown, slider and scrollbar compositions

• 8 complete screens: Main Menu, Settings, HUD, Inventory, Item Details, Shop Buy, Shop Sell and Quest Journal

• 2 demo scenes: a complete component gallery and a responsive screen showcase

• 105 editable SVG files in a supplemental source ZIP

• English and Spanish documentation


The art is customizable: icons, labels, quantities and prices stay separate, supported frames use configured nine-slice borders, and the editable SVG source introduces no runtime vector-package dependency.


The screen prefabs preserve a 16:9 composition inside the available safe display area. Portrait examples are aspect-safe previews with letterboxing rather than separately reflowed mobile layouts.


Scope: this package provides UI artwork, presentation prefabs, demo data and editor validation utilities. It does not implement production inventory, shop, economy, quest, save, localization, audio, animation or networking systems. Sample names, descriptions, prices and quantities are illustrative.