Free Office Characters Pack Lite – Low-Poly Rigged Office Cast


- Receptionist: blouse with neck scarf, pencil skirt, hair in a bun, headset ... Features: ... - Same body, proportions and base palette as the Medieval Characters Pack, so both casts can ...


by FromQCWithGameDev


Price History +

4 low-poly rigged office characters on one Humanoid-ready, Mixamo-compatible rig — office worker, receptionist, manager and janitor. Flat-color URP prefabs.

- Characters: 4, T-pose, metric scale (≈2 m tall)

- Triangles: 1,876–2,196 per character, props included

- Rig: 25 bones (Unity Humanoid bone names), Humanoid avatar per model

- Materials: flat-color URP Lit, shared palette (`Mat_<Swatch>`)

- No animations included — use any Humanoid clip. An empty `CharacterAnimator` controller is wired to every character in the sample scene, ready for your clips

A low-poly office starter cast with a consistent flat-color style. All 4 characters share one 25-bone skeleton and import as Unity Humanoids, so a single set of Humanoid animations (Mixamo, Starter Assets, Asset Store clips) drives every one of them.

What's included (4 characters):

- Office Worker: shirt, tie, lanyard with badge

- Receptionist: blouse with neck scarf, pencil skirt, hair in a bun, headset

- Manager: shirt with rolled sleeves, waistcoat, glasses

- Janitor: coveralls, cap, rubber gloves, with a mop

- Sample scene: `URPScene`, the four characters in a row on a stage

This is the Lite edition of Office Characters Pack, which has 16 characters.

Requires Unity 6000.3 or newer. Universal Render Pipeline only.

Features:

- Humanoid avatars preconfigured — one shared 25-bone skeleton, mapped explicitly to Unity's Humanoid rig, so Mixamo and other Humanoid animations play on it

- URP prefabs with a flat, shared color palette — no texture maps, small file size, easy to retint by swapping a material's color

- One skinned mesh per character; the Janitor's mop is a separate mesh parented to the hand bone, so it follows the animation and can be hidden or swapped

- Roughly 1,850–2,200 triangles per character including props — suitable for real-time, mobile and VR projects

- Same body, proportions and base palette as the Medieval Characters Pack, so both casts can share a scene