SpawnMega2 Lite
Fixed or random interval, on its own timer - the simplest way to get something ... SIMPLE WAVES ... A MASTER ON/OFF SWITCH ... MINIMAL SETUP ... ROOM TO GROW ... Support: theteam@ccgnomes.com
by CCGnomes Limited
Price History +
- Unity 6.5 or newer
- Only package dependency: uGUI (com.unity.ugui), installed automatically on import
- Timed or wave-based spawning from one prefab or a list picked at random
- Random scatter inside a configurable box-shaped spawn area
- Master on/off switch with runtime pause and resume
- Spawner works with any render pipeline; demos render under Built-in and URP
Drop in a prefab. Set a timer. Done.
SpawnMega2 Lite is the free companion to SpawnMega2. Spawn prefabs on a timer or in simple waves, picked at random from a list and scattered randomly inside a box-shaped spawn area.
TIMED SPAWNING
Fixed or random interval, on its own timer - the simplest way to get something spawning.
SIMPLE WAVES
Configurable wave count and size, with a delay before the first wave.
RANDOM SCATTER AREA
Spawns land anywhere inside a configurable box-shaped area, not stacked in one spot.
A MASTER ON/OFF SWITCH
Pause and resume spawning at runtime with one call.
MINIMAL SETUP
Its only package dependency is uGUI, Unity's standard UI package, installed automatically on import. The spawner works with any render pipeline; the demos render under Built-in and URP.
ROOM TO GROW
When you outgrow it, SpawnMega2 (Pro) adds multi-prefab weighted and round-robin groups, per-prefab cooldowns and burst spawning, gates on score, time, wave, distance, and position, one-shot spawns, pooling, difficulty-scaling curves, deterministic Spawn Shapes (line, circle, grid formations), a global Difficulty Over Time ramp, off-screen spawning, and debug tooling.
Support: theteam@ccgnomes.com