SpawnMega2 Lite


Fixed or random interval, on its own timer - the simplest way to get something ... SIMPLE WAVES ... A MASTER ON/OFF SWITCH ... MINIMAL SETUP ... ROOM TO GROW ... Support: theteam@ccgnomes.com


by CCGnomes Limited


Price History +

Free spawner for Unity: timed spawning, simple waves, several prefabs picked at random, and random scatter inside a box-shaped area - zero setup.
  • Unity 6.5 or newer
  • Only package dependency: uGUI (com.unity.ugui), installed automatically on import
  • Timed or wave-based spawning from one prefab or a list picked at random
  • Random scatter inside a configurable box-shaped spawn area
  • Master on/off switch with runtime pause and resume
  • Spawner works with any render pipeline; demos render under Built-in and URP

Drop in a prefab. Set a timer. Done.

SpawnMega2 Lite is the free companion to SpawnMega2. Spawn prefabs on a timer or in simple waves, picked at random from a list and scattered randomly inside a box-shaped spawn area.

TIMED SPAWNING

Fixed or random interval, on its own timer - the simplest way to get something spawning.

SIMPLE WAVES

Configurable wave count and size, with a delay before the first wave.

RANDOM SCATTER AREA

Spawns land anywhere inside a configurable box-shaped area, not stacked in one spot.

A MASTER ON/OFF SWITCH

Pause and resume spawning at runtime with one call.

MINIMAL SETUP

Its only package dependency is uGUI, Unity's standard UI package, installed automatically on import. The spawner works with any render pipeline; the demos render under Built-in and URP.

ROOM TO GROW

When you outgrow it, SpawnMega2 (Pro) adds multi-prefab weighted and round-robin groups, per-prefab cooldowns and burst spawning, gates on score, time, wave, distance, and position, one-shot spawns, pooling, difficulty-scaling curves, deterministic Spawn Shapes (line, circle, grid formations), a global Difficulty Over Time ramp, off-screen spawning, and debug tooling.

Support: theteam@ccgnomes.com