World Snow: One Click Global Snow System


No Per-Object Snow Shaders — Snow is applied as a fullscreen rendering effect rather ... Suitable For World Snow can be used for open-world, survival, adventure, simulation, mobile, and ...


by Brainyplanet Productions


Price History +

Add snow to your entire scene in 1 click, without changing materials, with roof sheltering, object exclusion, falling snow, quality controls, and runtime weather support.

Key Features

  • Unity 6 + URP — Built specifically for Unity 6 Universal Render Pipeline with Render Graph.
  • Fullscreen Snow Overlay — Adds snow to existing scene geometry without modifying materials.
  • Material-Free Setup — Works with terrain, props, and imported models automatically.
  • Customizable Snow — Control snow amount, noise, slope tolerance, color, quality, and coverage.
  • Automatic Roof Sheltering — Zenithal Coverage keeps snow out from under roofs, bridges, and overhangs.
  • Snow Exclusion — World Snow Ignore lets you exclude characters, vehicles, and other objects.
  • Distance Culling — Limit snow rendering to a defined area for better performance.
  • Observer System — Follow a player or camera to control where snow is rendered.
  • Falling Snow — Includes an optional particle-system prefab for airborne snowflakes.
  • Runtime API — Control snow amount and renderer activation from your own weather systems or gameplay code.
  • Quality Tiers — Low, Medium, and High settings for different performance targets.
  • Editor Tools — Includes tools for configuring and generating snow textures.
  • No Per-Object Snow Shaders — Snow is applied as a fullscreen rendering effect rather than requiring snow materials on individual objects.

World Snow is a customizable fullscreen snow system for Unity 6 URP.

Features

  • Add snow without changing existing materials
  • Customize snow coverage, slope, quality, and range
  • Automatic shelter under roofs, bridges, and overhangs
  • Exclude characters, vehicles, and other objects from snow
  • Optional falling snow particle system
  • Runtime weather control
  • Low, Medium, and High quality options

Performance

World Snow is designed for best performance across a wide range of hardware, from low-end mobile devices to high-end PCs. It includes scalable Low, Medium, and High quality tiers, along with performance-focused rendering and distance culling to help balance visual quality and performance for your target platform.


Suitable For

World Snow can be used for open-world, survival, adventure, simulation, mobile, and other projects that need a flexible and performance-conscious snow effect.