Syringe with Water and Protective Cap


| Animation type list | None | ... | Types of materials and texture maps (e.g., PBR) | 7 URP/Lit materials plus 1 ... | Materials | 8 | ... No gameplay scripts or runtime plugins are needed.


by David Agababyan


Price History +

A realistic 10 ml syringe with clear water, a fitted protective cap, clean UVs and a ready-to-use URP prefab.

| Field | Value |

|---|---|

| Number of textures | 2 used by the Unity package |

| Texture dimensions | 2048 × 2048 each |

| Polygon count of Syringe with Water | 8,908 explicitly triangulated faces total |

| Minimum polygon count | 8,908 per standalone asset; the product contains one asset |

| Maximum polygon count | 8,908 per standalone asset |

| Number of meshes/prefabs | 9 component meshes / 1 complete prefab |

| Rigging: Yes/No | No |

| Animation count | 0 |

| Animation type list | None |

| UV mapping: Yes/No | Yes; 1 channel per mesh |

| LOD information (count, number of levels) | Base level only; 0 LOD Groups; no additional LODs |

| Types of materials and texture maps (e.g., PBR) | 7 URP/Lit materials plus 1 included marked-plastic URP shader; Base Color/Opacity and Metallic/Smoothness maps |

| Tested Unity / pipeline | 6000.6.1f1 / URP 17.6.0 |

| Tested editor platform | Windows |

| Materials | 8 |

| Unity imported vertices | 5907 total across the 9 FBX mesh components |

| Bounds in Unity X/Y/Z metres | 0.039576 / 0.155 / 0.017500 |

| Collisions | 1 capsule for the assembly + 1 thin flange box; approximate pickup collision |

| Dependencies | Universal RP; no external product assets or gameplay code |


A realistic, unbranded 10 ml syringe prop with a transparent barrel, black graduations, a white plunger, a rubber piston, a steel needle under a fitted protective cap, clear water and a small trapped air bubble. Designed for hospital, laboratory, survival and inventory scenes in games.


One assembled prefab with nine named parts, eight assigned materials and an Overview scene. Adjust materials or replace the scale texture to fit your scene. The water level and protective cap are supplied in the pictured fixed pose. No gameplay scripts or runtime plugins are needed.