Scoop Shovel


- LOD information (count, number of levels): 0; no LODs. ... Editable Blender and triangulated FBX/OBJ files are supplied in the companion archives. The Unity package itself uses FBX.


by David Agababyan


Price History +

A PBR scoop shovel with 2K textures, a ready-to-use URP prefab, compound collision and an editable Blender source.

- Number of textures: 3 in Unity; 4 source PBR maps plus 1 URP packed map in the complete delivery.

- Texture dimensions: 2048 x 2048 each.

- Polygon count of Scoop Shovel: 2,970 triangles after triangulation.

- Minimum polygon count: 2,970 triangles per assembled tool.

- Maximum polygon count: 2,970 triangles per assembled tool (one model, no variants).

- Number of meshes/prefabs: 6 meshes / 1 standalone prefab.

- Rigging: No

- Animation count: 0

- Animation type list: None

- UV mapping: Yes; one non-overlapping atlas.

- LOD information (count, number of levels): 0; no LODs.

- Types of materials and texture maps (e.g., PBR): one URP/Lit metallic PBR material; BaseColor, tangent-space Normal, Metallic/Smoothness.

- Collision: three approximate primitive colliders; no Rigidbody.

- Size: 0.280 x 1.196372 x 0.217338 m (Unity X/Y/Z).

- Compatibility: tested Unity 6000.6.1f1 / URP 17.6.0. Built-in/HDRP materials are not supplied.

Add a realistic steel scoop shovel with a wooden shaft and D grip to construction, gardening or survival scenes. Includes one assembled prefab, a demonstration scene, a URP/Lit material and 2K PBR textures. Adjust the material tint and normal strength for your environment. Compound primitive collision is provided; gameplay, carrying and digging behaviour require your own code. Editable Blender and triangulated FBX/OBJ files are supplied in the companion archives. The Unity package itself uses FBX.