Beluga Whale with Spline System
Vertex counts: LOD0=11358 LOD1=3635 LOD2=1383 LOD3=597 Texture Resolutions: 4x 4096 2x 2048 1x 1024 1x 512 Textures Included: 2 x Diffuse variations
by Etherion Designs
Price History +
Animations:
- Idle
- Swim Slow
- Swim Fast
- Pose Left
- Pose Right
- Pose Mouth Open
Spline Animation Script Controls:
- Starting Distance along spline
- Toggle dynamic speed or maintain a constant speed.
- Toggle whether mouth opens near player
- Mesh Scale
- Show Spline
- Animation Playrates for slow and fast
- Animation Acceleration & Deceleration
- Distance for mouth to start opening
- Timing for how long to swim slow and fast
- Randomness multiplier of timing
- Movement speed acceleration & deceleration
- Movement speeds for slow and fast
- Intensity of rolling around corners
- Non-Dynamic speed, playrate & intensity
- Roll, rotation & movement smoothing values
Vertex counts:
LOD0=11358
LOD1=3635
LOD2=1383
LOD3=597
Texture Resolutions:
4x 4096
2x 2048
1x 1024
1x 512
Textures Included:
- 2 x Diffuse variations
- Normal Map
- Normal Detail Map
- Tilable roughness texture
- Ambient Occlusion
- Thickness (not used in shader but you might want it for something else)
This Beluga Whale comes with a procedural spline animation system that produces dynamic acceleration, turning and rolling along splines. The whale’s mouth optionally opens when it nears the player, or animates on its own. The whale also optionally makes its natural 'clicking noises' at random intervals, and the package also contains an underwater beluga whale ambient background sound, suitable for groups of beluga whales.
The package includes 2 swimming animations & 3 Poses, combined in an Animator setup that animates the Whale’s movement to speed up, slow down and turn with the splines.
It comes with 4 LODs, and a range of adjustable script variables allowing loads of flexibility when tuning your spline animation.
A demo scene has been included with two beluga whale spline prefabs with their paths set up, demonstrating what can be accomplished with the Spline Blueprint.