Ultimate Racing & Open World UI Framework


Advanced Garage & Customization: Ready-to-use UI sub-menus for vehicle tuning, painting ... Dual In-Game HUDs: ... Technical Specs & Details Built purely with standard Unity Canvas (uGUI).


by VANDORIX STUDIOS


Price History +

A production-ready uGUI framework for racing & open-world games. Features animated menus, a garage system, and dual HUDs (driving/on-foot). Saves months of work with zero plugins required.
  • Minimum Unity Version: 2022.3 LTS or higher.
  • UI System: Native Unity Canvas (uGUI), zero external dependencies or plugins required.
  • Scripts: 7 highly optimized C# scripts (including UIStaggeredAnimator, ObjectTransitionManager, AsyncLevelLoader).
  • Scenes: 4 ready-to-use demo scenes (including Menu Styles and dedicated Gameplay Showcases for Racing and Character HUDs).
  • Prefabs: Fully structured and linked prefabs for all UI windows (Main Menu, Garage, Character Clothing UI, Settings, etc.).
  • HUD System: Dual setup featuring both a Racing HUD (Speedometer, Virtual Steering Wheel) and a Character HUD (Joystick, Action Buttons).
  • Animations: Code-driven staggered UI transition effects and responsive button interactions.
  • Assets: High-quality, properly sliced UI sprites ready for multiple resolutions.
  • Target Platforms: Compatible with Mobile (iOS/Android), PC, and Console.

Ultimate Racing & Open World UI Framework is a complete, production-ready user interface solution built entirely with Unity's native uGUI system. Designed for racing games and open-world titles, this package provides a seamless UI flow from the main menu down to the in-game HUD.

We focused on clean architecture and smooth transitions, ensuring zero reliance on third-party plugins. The framework includes pre-configured scenes, fully animated menus, and customizable tab layouts that work out of the box, allowing you to focus on your game's core mechanics.

Core Features

  • Main Menu (2 Visual Styles): Includes fully configured UI flows for Career, Garage, Coin Shop, Daily Rewards, World Map, and Settings.
  • Advanced Garage & Customization: Ready-to-use UI sub-menus for vehicle tuning, painting, and an independent character clothing selection interface.
  • Dual In-Game HUDs:
    Racing HUD:
    Speedometer, minimap layout, nitro meters, touch pedals, gear shifter, and an interactive virtual steering wheel.
    Character HUD: On-foot mobile UI controls with a movement joystick, action buttons (run, jump, shoot), and mission tracking panels.
  • Seamless Transitions: Switch smoothly between the Racing HUD and Character HUD (e.g., when exiting a vehicle) using the included Object Transition Manager script.
  • Staggered UI Animations: A custom animator script provides professional, cascading entry effects for all menu windows with adjustable curves and delays.
  • Custom Async Loading: Dedicated scene loading UI manager with progress bars, percentages, and soft screen fades.

Technical Specs & Details

  • Built purely with standard Unity Canvas (uGUI).
  • Zero third-party plugins or dependencies required.
  • Includes 7 highly optimized C# scripts for UI management, tab switching, button zoom animations, and scene transitions.
  • Organized hierarchy with ready-to-drag Prefabs.
  • Includes 4 fully functional Demo Scenes to test the flows immediately (including a dedicated Racing UI gameplay scene).
  • Supported on Unity 2022.3 LTS and higher.

Important Note This asset provides the UI framework, layouts, and visual logic/animations. It does not include actual 3D models, vehicle driving physics, or player movement controllers.