Old Alley Props – Free Companion 5
Limitations: colliders fill openings; baked lighting/mobile/other versions untested. ... Place the supplied prefabs in a Unity URP scene. ... No paid asset or external service is required.
by Baemee
Price History +
5 unique FBX meshes; 5 placement prefabs; 1 demo scene.
Triangles: wooden pallet 1,160; hand truck 1,264; hose reel 3,628; folding signboard 628; entryway shoe rack 1,680. Total 8,360; minimum 628; maximum 3,628.
8 PNG base-colour textures, 512 x 512 each. URP Lit materials use scalar metallic/smoothness values. No separate normal, metallic, roughness or AO maps.
UV0 and UV1 provided. Metre scale; bottom-centred placement roots. Simple solid box colliders per prefab.
Rigging: no. Animations: 0. LODs: none. No custom runtime scripts.
Render pipeline: URP. Tested Unity 6000.6.5f1 / com.unity.render-pipelines.universal 17.6.0. Built-in/HDRP materials not supplied.
Blender 5.2.2 source files provided in Blender_source.zip with packed textures.
Limitations: colliders fill openings; baked lighting/mobile/other versions untested.
Add five everyday details to an alley, courtyard, shop entrance or utility corner. This free companion uses the muted teal/gray palette and metre scale of the Old Alley Props series.
Included: wooden pallet, hand truck, garden hose reel, folding signboard with blank panels, and an empty entryway shoe rack. These five models are distinct from the 48-model pack; this package works independently.
Place the supplied prefabs in a Unity URP scene. Materials, PNG base-colour textures and approximate box colliders are assigned. A placement demo, offline setup notes and editable Blender source files are included. No paid asset or external service is required.
Requires a Unity Universal Render Pipeline project. Tested with Unity 6000.6.5f1 / URP 17.6.0 on Windows, including standalone rendering and physics and importing an exported package into a second empty project.
Static props only. No rigs, animations, gameplay scripts or LODs. Solid box colliders fill shelf gaps, pallet slots and other openings; adjust them when gameplay needs precise interiors. Baked lighting, mobile platforms, other Unity versions, Built-in and HDRP remain untested. Studio background in Blender preview images is not an included environment asset.
No third-party stock models or external image textures are redistributed; see Third-Party Notices.txt. Unity Asset Store copies use the applicable Standard Asset Store EULA.