Cute Shooter Animals – 28 Animated Characters


Cute Shooter Animals is a pack of 28 stylised animal characters made for third-person shooters, ... Features Detailed hands: palm pad, four fingers and thumb, with finger and thumb bones


by Jokhio Interactive


Price History +

28 chunky chibi animals with angry-cute faces, detailed hands and 36 shooter animations each: pistol and shotgun sets plus a funny power-shot knock-back. One material, LODs, accessories.
  • Number of unique characters: 28; accessories: 15
  • Number of textures: 1
  • Texture dimensions: 256x256 (palette atlas, RGB albedo, A smoothness)
  • Polygon count: LOD0 26,000-29,000 triangles per character; LOD1 ~50%; LOD2 ~20%
  • Minimum polygon count: 26,286 triangles (LOD0)
  • Maximum polygon count: 29,408 triangles (LOD0)
  • Number of meshes/prefabs: 28 character FBX + 15 accessory FBX; 43 prefabs
  • Rigging: Yes, Generic rig (25 deforming bones), not mapped to Unity Humanoid; each character includes its own generic animations
  • Animation count: 36 per character (1,008 clips in total)
  • Animation type list: in-place, no root motion; general, pistol and shotgun sets
  • UV mapping: Yes (palette atlas)
  • LOD information: 3 levels (LOD0/LOD1/LOD2) with LOD Groups
  • Types of materials and texture maps: 1 Standard material, albedo + smoothness only, no normal/metallic maps (flat stylised shading)
  • Scale: 1 unit = 1 m; characters are 0.85-1.47 m tall, face +Z, pivot at the feet
  • Render pipelines: Built-in (native); URP via Unity's Render Pipeline Converter; HDRP not tested
  • Unity version: 2022.3 LTS and newer
  • Documentation: PDF included in the package
  • Weapons are NOT included

Cute Shooter Animals is a pack of 28 stylised animal characters made for third-person shooters, party games and arena brawlers.

Every animal shares the same skeleton layout and comes with 36 animations, including separate PISTOL and SHOTGUN stances. The signature full-power shot throws the character onto its back, lets it wriggle on the ground and then get back up, perfect for over-the-top, comedic gunplay.

Characters (28): Mouse, Chicken, Duck, Frog, Rabbit, Cat, Penguin, Koala, Red Panda, Arctic Fox, Fox, Monkey, Dog, Pig, Sheep, Wolf, Goat, Eagle, Dino, Reindeer, Lion, Tiger, Panda, Cow, Brown Bear, Polar Bear, Buffalo, Elephant.

Animations (36 per character, 30 fps, in-place):

  • General: Idle, Walk, Run, Jump Start / Loop / Land, Get Up, Death, Victory, Wave
  • Pistol set: Idle Aim, Walk Aim, Walk Back, Run Aim, Strafe L/R, Aim Up/Down poses, Shoot, Reload, Hit, Power-Shot Fall-Back, On-Back Struggle
  • Shotgun set: the same 13 clips with a two-handed long-gun stance and pump reload

Features

  • Detailed hands: palm pad, four fingers and thumb, with finger and thumb bones
  • Weapon bone and hand poses ready for your own pistol or shotgun (no weapon models included)
  • 15 swappable accessories (beanies, cap, cowboy hat, goggles, headphones, scarves, bandana, backpack, jacket, hoodie) on 4 sockets per character, auto-scaled to every animal
  • One shared material and one 256x256 palette texture for all characters, for minimal draw calls
  • 3 LOD levels per character with LOD Groups set up
  • Prefabs with Animator Override Controllers, colliders and accessory sockets
  • Demo scene with an animation browser and a random-accessory button
  • Clean C# scripts in their own namespace, PDF documentation included

Animation preview video: https://youtu.be/mTP9edZDMMs
Support: bossbunnyboss007@gmail.com