Sound Finder: Truly listening audio search browser


Sound Finder finds sounds by what they sound like, not what they're named. ... Search another way: ... ✅ Nothing ships in your builds, the entire pipeline is 100% editor only!


by rufus games


Price History +

Navigate through your sound bank the smart way. Sound Finder searches your audio by how it sounds, right inside the Editor.
  • Describe-it search: type what you're after in plain language and get ranked results.
  • Search by example: drag any clip to find similar sounds.
  • Search by recording: capture from a microphone or from your system's audio output and search by it.
  • Project + external library search: index audio inside your project or any folder on disk; external picks are copied in on demand (WAV, AIFF, MP3, OGG).
  • In-Inspector picker: replaces the default picker on AudioClip / AudioResource fields; AudioSource supported via right-click.
  • Built-in clip cropping before import.
  • Fully on-device & offline: all processing runs locally, GPU-accelerated. No server, no account, no data leaves your machine.
  • Editor-only utility: nothing is added to your runtime build.

⚠️ Requires a compute-shader-capable GPU (no CPU fallback). See compatibility notes.

Stop scrubbing through folders of impact_final_v3.wav!


Sound Finder finds sounds by what they sound like, not what they're named. 

Type a plain-English description - "punchy kick", "glass shatter", "warm analog pad" - and get ranked matches from your own audio files in seconds. No tagging, no manual metadata, no naming discipline required.


Can't put it into words? Search another way:

  • Drag a reference clip onto the search bar to find sounds like it.
  • Hold the mic and make the sound: hum a melody, tap a rhythm, click a beat — and search by what you recorded.
  • Record your PC's audio - a YouTube clip, a game, a reference track playing through your speakers - and find the closest match in your library.

It works on the audio already in your project and on external sample libraries. Point it at a folder anywhere on disk, search it in place, and the file is copied into your project only when you pick it. A 100 GB SFX collection never bloats your repo.


✅ Everything runs 100% on your machine: no cloud service, no API keys, no subscriptions, no per-search cost. Your audio never leaves your computer, and it works offline.


✅ Nothing ships in your builds, the entire pipeline is 100% editor only!