Bogmaw
ADDITIONAL INFORMATION The character is provided without gameplay scripts, combat controllers, or VFX ... BOGMAW | Animated Swamp Monster ... Optimized Geometry with 18,334 triangles.
by Art Hiraeth
Price History +
CHARACTER SPECIFICATIONS
- Characters: 1
- Vertices: 9,175
- Triangles: 18,334
- Rigged: Yes
- Skeleton: Custom Creature Rig
- Animations: 28
- Blend Shapes: 54
- Skin Variations: 4
- Texture Resolution: 4096 × 4096 (4K)
- Materials: PBR
- UV Layout: 2 UV Shells
RENDER PIPELINE COMPATIBILITY
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)
PACKAGE CONTENT
- Rigged 3D Creature
- 28 Skeletal Animations
- 54 Blend Shapes
- 4 Skin Variations
- PBR Materials and Textures
- Custom Creature Skeleton
OPTIMIZATION
Optimized game-ready geometry suitable for real-time rendering and integration into Unity projects.
ADDITIONAL INFORMATION
The character is provided without gameplay scripts, combat controllers, or VFX systems. Animations and blend shapes can be integrated into custom Unity gameplay systems.
BOGMAW | Animated Swamp Monster
Bogmaw is a fully rigged, game-ready amphibian monster designed for fantasy RPGs, horror games, action adventures, and boss encounters.
Featuring detailed 4K PBR textures, four unique skin variations, 28 custom animations, and 54 blend shapes, Bogmaw is ready for integration into Unity projects.
KEY FEATURES
- 28 Custom Animations covering locomotion, combat, jumping, reactions, and death.
- 4 Unique Skins with distinct color variations.
- 54 Blend Shapes for facial expressions, blinking, throat inflation, and organic body motion.
- Custom Creature Skeleton with refined skinning and natural joint deformations.
- 4K PBR Textures for detailed skin, eyes, and organic surfaces.
- Optimized Geometry with 18,334 triangles.
- Unity Render Pipeline Support for Built-in, URP, and HDRP.
ANIMATION SYSTEM
Bogmaw includes 28 skeletal animations covering idle behavior, walking, running, turning, jumping, attacks, hit reactions, and death sequences.
Animations can be integrated into custom character controllers, enemy AI, and combat systems.
BLEND SHAPES
54 morph targets provide additional creature expressions and organic movements, including eye blinking, mouth deformation, throat inflation, and back sac pulsation.
IDEAL FOR
Fantasy RPGs, horror games, swamp environments, creature encounters, boss battles, and action-adventure projects.
IMPORTANT NOTES
The Unity version does not include Niagara VFX, Unreal Engine Blueprints, or Unreal Engine gameplay systems.
Animations and blend shapes are provided for integration into your own Unity gameplay systems.