Models Library
Support Bug reports and feature requests are handled through the GitHub issue tracker. ... Key Features ... Designed for team collaboration and consistency ... Typical Use Cases
by Spicy Kombucha
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Model Library is an Editor-only Unity tool that provides a structured system for managing and previewing 3D model assets within a project.
Technical Details
- Editor-only: no runtime code included
- Namespaces: isolated and non-intrusive
- Architecture:
Custom Editor Windows
Asset database integration
Metadata-driven asset indexing - No external dependencies
- No background processes or auto-executing scripts
- No network access
- No analytics or telemetry
Compatibility
- Unity versions: 6000 (should work from 2022 LTS and newer, but it needs testing)
- Render pipelines: Built-in, URP, HDRP
- Platforms: Editor only (Windows, macOS [not tested], Linux [not tested])
Installation
- Install via Unity Asset Store
- Alternatively available via GitHub (UPM Git URL)
Support
Bug reports and feature requests are handled through the GitHub issue tracker.
Model Library is a Unity Editor tool designed to help teams organize, browse, and reuse 3D models efficiently across projects.
Instead of relying on scattered folders or external file explorers, Model Library provides a centralized, structured repository directly inside the Unity Editor, making it easier to manage large collections of models and reduce duplication.
Key Features
- Centralized 3D model repository inside Unity
- Fast model preview and inspection
- Metadata-based organization and filtering
- Editor-integrated workflow (no runtime overhead)
- Designed for team collaboration and consistency
- Clean, extensible architecture suitable for pipelines and tools
Typical Use Cases
- Teams managing large libraries of 3D assets
- Technical artists organizing reusable models
- Studios standardizing asset naming and metadata
- Educational or industrial projects requiring structured model repositories
Open Source
This asset is free and open-source (MIT License).
The full source code, documentation, and issue tracker are available on GitHub.