Coastal City Vol. 01 – Low Poly City, Vehicles & Interior Kit
Rigging: No ... WHAT'S INCLUDED (387 models) ... WHY YOU WILL LIKE IT ... Palette-textured: no UV work, two small atlases for everything, emissive windows and lamps ... Demo scene included
by UBE Dev
Price History +
Number of meshes/prefabs: 387 models, 388 prefabs (all with colliders)
Polygon count: average ~1,000 triangles per model (maximum 7,460), 401,010 triangles total at LOD0
LOD information: LOD0 + LOD1 on 311 models (LODGroups set up in prefabs)
Rigging: No
Animation count: 0 (static models)
UV mapping: Yes – palette (atlas) UV mapping, no UV work needed
Number of textures: 6 (BaseColor, Emission and MetallicSmoothness for each of 2 palettes)
Texture dimensions: 256x128 and 512x256
Types of materials and texture maps: 2 URP materials (Palette A, Palette B) – base color, emission, metallic/smoothness
Scale: 1 unit = 1 meter, pivots at the base
Render pipeline: Universal Render Pipeline (URP), Unity 6 (6000.x)
Demo scene included
Build a living Mediterranean coastal town in minutes. Coastal City Vol. 01 is a game-ready low poly kit of 387 models: buildings, modular facades, roads, a highway set, traffic, courier motorcycles, street props, parks and fully furnished apartment interiors. Everything shares one tiny palette texture per kit, so it is fast on mobile and easy to recolor.
WHAT'S INCLUDED (387 models)
• Core City Kit – 51 models: 13 buildings, 12 road pieces, 18 street props, trees, industrial pieces
• Motorcycles & Traffic – 18 models: 7 courier motorcycles, sedan, taxi, police car, ambulance, hatchback, delivery van, box truck, city bus, delivery items
• City Expansion – 242 models: 28 modular facades, 9 roofs, 14 corner/detached buildings, garden walls and gates, 16 block fillers, 27 roads and sidewalks, 12 road decals, 11 highway modules, 43 parked vehicles and bikes, 76 street props
• Courier Home Kit – 76 models: 5 apartment interiors and exteriors, furniture in 4 upgrade levels, sleeping characters, 12 phones, courier gear, motorcycle upgrade parts
WHY YOU WILL LIKE IT
• Mobile-friendly: about 1,000 triangles per model on average (largest 7,460)
• LOD1 on 311 models (about half the triangles), colliders included
• Palette-textured: no UV work, two small atlases for everything, emissive windows and lamps
• Real-world scale (1 unit = 1 m), pivots at the base, 12 m road grid, 7.5 m facade grid
• Separate wheels, doors and handlebars with correct pivots in the prefabs
• Demo scene included
• Fictional signage only – no real brands or logos
Perfect for open-world prototypes, delivery and driving games, city builders, tycoon and management games, and architecture or level-design mockups.
Requires Unity 6 (6000.x) with the Universal Render Pipeline (URP).
Not included: animation, rigs or character meshes (only static sleeping figures).