Easy Car Paint Shader
Customization: Changeable Vehicle Paint Colors ... One Car. One Material. Unlimited Paint Colors. Note: Only the shader and simple assets are included vehicles are not part of the ...
by TOD.Ai
Price History +
Technical Details
- Shader Type: Shader Graph
- Shader Name: Easy Car Paint Shader
- Render Pipeline: URP
- Color Customization: Alpha Channel-Based
- Texture Support: Single Base Texture / Texture Atlas
- Material Workflow: Single Material
- Mesh Requirements: No Separate Meshes Required
- Color Control: Adjustable Through Material Properties
- Use Cases: Racing Games, Driving Simulators, Mobile Games, Vehicle Customization Systems
- Customization: Changeable Vehicle Paint Colors
Requirements
- Required render pipeline: URP
- Shader Graph package: Required
Easy Car Paint Shader
Easily customize vehicle paint colors with a simple and flexible texture-based shader!
Easy Car Paint Shader uses the alpha channel of your base texture to define paintable areas, allowing you to change vehicle colors directly through the material without requiring separate meshes, additional materials, or multiple texture variations.
Even vehicles using a single texture atlas can take advantage of this workflow, making car color customization simple and convenient.
Perfect for racing games, driving simulators, mobile games, and vehicle customization systems.
One Car. One Material. Unlimited Paint Colors.
Note: Only the shader and simple assets are included vehicles are not part of the package, vehicles are shown for exlplaining the shader functionalities only.