Enormous USA Mountains & Peaks Real-World Terrains 1,626 km²
F fly ... H help ... The Built-in Render Pipeline has no post-processing, so the Built-in demo levels look simpler than ... ✦ USE CASES Open-world games flight and driving simulators
by Matei Ioan Alexandru
Price History +
- Heightmaps - 33 x 16-bit greyscale PNG, 4033 x 4033 px: 33 maps of 40.32 x 40.32 km (about 40 x 40 km, 1,626 square km) at 10 m per pixel
- Relief - 1,321 m to 2,524 m per map (lowest point of each map at 0)
- Unity terrains - one terrain of 4097 samples per map, terrain holes for the exact edge
- Height precision - one height level is about 4.0 cm on the flattest map and about 7.7 cm on the map with the largest height range
- Demo content - 3 map prefabs (one prefab works in every pipeline) + 9 demo scenes (3 per pipeline)
- Ground textures - Alpine Mountains (8 ground layers) + the shared ground layers, 4096 x 4096 albedo, normal and mask
- Rock beds - a bed table per demo map, read by the terrain shader in Built-in, URP and HDRP
- Water - transparent lake surfaces, only on the real lakes of the demo maps, coloured by the real water depth (depth texture), for Built-in, URP and HDRP
- Shaders - anti-tiling, world-aligned terrain shaders (three texture sizes blended by viewing distance) with side projection on steep faces, rock beds and plane-mapped fine relief, for Built-in, URP and HDRP
- Editor tools - Terrain Builder, Project Setup, Shore Water Setup, Enormous USA Ground Textures; PDF documentation included
- Compatibility - Unity 2022.3 and above; Built-in, URP and HDRP
▶ Full 4K video showcase: https://youtu.be/R7vkVdO8Sbo
High mountains of the western USA - peaks, ridges, high hollows and deep valleys at their real size, 40 x 40 km per map
33 maps of the high mountains of the western USA, made from real-world elevation data (DEM). Peaks and ridges above the conifer ground, high north-facing hollows that keep their snow into late summer, long valleys and wide valley floors - with up to 2,524 m of relief on a single map. Each map covers 40.32 x 40.32 km (about 40 x 40 km, 1,626 square km) at 10 m between samples. Every Unity terrain sample is an original heightmap pixel - nothing is stretched or resampled - and 1 Unity unit is 1 metre.
✦ WHAT'S INSIDE
- 33 heightmaps - 16-bit PNG, 4033 x 4033 px, relief from 1,321 m to 2,524 m per map
- One Unity terrain per map - one terrain of 4097 samples per map; the unused 64-sample edge strip is cut away with terrain holes
- 3 demo levels x 3 render pipelines - 9 ready scenes to fly or walk through: High Massif, Knife Ridges, Lakeside Range
- Terrain Builder - one click turns any heightmap into a real-scale Unity terrain
- Alpine Mountains ground look - 8 ground layers in 4K: alpine rock, talus, tundra, conifer ground, mountain grass, dry slope soil, stream gravel, late-summer snow
- Shore Water - in the real lakes of the demo maps (High Massif, Lakeside Range) - soft shorelines traced on the terrain, colour from depth, in Built-in, URP and HDRP
- Late summer in the high mountains - the ground of the demo levels is painted from the real shape of each map: alpine rock and talus on the peaks, tundra above the conifer ground, mountain grass on the valley floors and late-summer snow patches only in high north-facing hollows
✦ MOUNTAIN GROUND
- No visible tiles or seams - every layer is drawn at three sizes, aligned to the world, and blended by viewing distance - no repeating pattern up close, in the middle distance or from the air, and no seams between terrains
- Rock beds where the rock is bedded - each demo map has its own bed table that the terrain shader reads: layered rock shows beds and ledges, massive rock keeps its own grain
- Painted from the real shape - height bands, slope, the direction each slope faces and the map's own drainage decide where each layer lies: conifer ground on the lower slopes, tundra above it, talus below the cliffs, gravel in the stream beds
- Fine surface relief - lumps and hollows finer than the height data on the near ground, plane-mapped so they never stretch down steep faces, fading out with distance
✦ FEATURES
- Enormous real-world maps - 40 x 40 km (1,626 km²) of real ground per map, at 10 m between samples: peaks, ridges, high hollows, steep valleys and wide valley floors are in the data itself
- Exact scale - size and height range are in every file name and inside every PNG, and the builder reads them for you
- Cliffs without stretching - textures are projected from the side on steep faces, so walls show real rock texture instead of vertical streaks; flat ground is unchanged
- Verify - compares every terrain height with the original pixels
✦ PERFORMANCE
- Native 3840 x 2160 - no upscaling, demo scenes in player builds: HDRP 90-120 FPS · URP 110-148 FPS · Built-in 179-231 FPS (RTX 3090)
✦ DEMO CONTROLS
Mouse look · WASD move · Shift fast · G walk at 1.8 m eye height · F fly · N / P next / previous level · H help
✦ UNITY 2022.3 AND ABOVE
Built-in, URP and HDRP in one package. Tools > Lidar Terrains > Project Setup switches on terrain holes, and Shore Water Setup the depth and opaque textures the water reads, in your pipeline asset with one click. The Built-in Render Pipeline has no post-processing, so the Built-in demo levels look simpler than the URP and HDRP ones.
✦ USE CASES
Open-world games · flight and driving simulators · survival, exploration and mountaineering games · cinematics · terrain studies. The heightmaps also work in other tools: 16-bit PNG, north up, size and height range in the file name.
✦ THE ENORMOUS USA SERIES
Three landscapes of the western USA, three ground looks, every map 40 x 40 km:
- Enormous USA Canyons & Mesas - https://assetstore.unity.com/packages/slug/427178
- Enormous USA Basins & Plains - https://assetstore.unity.com/packages/slug/427180
No map repeats ground sold in the seller's other packs.
✦ MORE REAL-WORLD TERRAINS
Same format, same tools:
- Grand Canyon Rims & Plateaus - https://assetstore.unity.com/packages/slug/426850
- Grand Canyon Inner Canyons - https://assetstore.unity.com/packages/slug/426854
- Grand Canyon-Parashant - https://assetstore.unity.com/packages/slug/426856
- Lake Mead & Mojave Desert - https://assetstore.unity.com/packages/slug/426858
- USA Sierra Nevada & Cascades - https://assetstore.unity.com/packages/slug/426148
- USA Rocky Mountains & Great Plains - https://assetstore.unity.com/packages/slug/426150
- USA California & Desert Southwest - https://assetstore.unity.com/packages/slug/426152
- USA Eastern Forests & Lakes - https://assetstore.unity.com/packages/slug/426154
- UK Fells, Moors & Dales - https://assetstore.unity.com/packages/slug/426156
- Alaska Mountain Peaks - https://assetstore.unity.com/packages/slug/425664
- Alaska Valleys & Uplands - https://assetstore.unity.com/packages/slug/425668
- Alaska Fjords, Lakes & Volcanoes - https://assetstore.unity.com/packages/slug/425670