Geophonic Instruments
The string instrument recordings cover abstract hits and plucks, bouncing bow, bow scrapes, ... Glockenspiel - 42 Guitar - 44 Harmonica - 16 String Instrument - 103 Violin - 11
by 344 SFX
Price History +
Number of Audio Wavs: 465
Number of Audio Prefabs: 6
Sample Rate / Bit Rate: 48Khz, 24Bit
Does Audio Loop: Not Loopable (One Shot Sounds)
Supported Development Platforms:
. Windows: Yes
. Mac: Yes
Documentation Link : 344 SFX - Geophonic Instruments - MetaData
Geophonic Instruments records a set of familiar instruments through an unfamiliar lens. Every recording here was made using a geophone, a seismic contact sensor normally used to detect underground vibrations. Attached to each instrument, it captures the internal resonance, physical character and subsonic energy that a standard microphone placed in front of the instrument cannot hear.
The library covers bowed guitar, drum and percussion, glockenspiel, acoustic guitar, harmonica, string instruments and violin strings. Each instrument is documented across several performance types. The glockenspiel section, for example, includes abstract movements, chromatic scales, galloping echoes and dry or processed scrape textures. The string instrument recordings cover abstract hits and plucks, bouncing bow, bow scrapes, wild bowing, ricochet series, super-sub hits and tremors.
These recordings are designed for sound designers rather than music composers. Repitch the guitar body hits and you have something that sounds like a creature impact. Layer the violin bow scrapes under a horror bed and the hiss becomes atmosphere. The drum recordings have a physicality that sits underneath conventional percussion without competing with it.
All sounds are fully metadata tagged and ready for Unity.
344 SFX - Geophonic Instruments - MetaData
344 SFX - Geophonic Instruments - DemoTrack
Product details:
- Drum - 33
- Glockenspiel - 42
- Guitar - 44
- Harmonica - 16
- String Instrument - 103
- Violin - 11