Pixel Gem Sort – Complete Bead Sorting Puzzle Game Template
Full meta layer: level map with star chests, 7-day daily gift, timed gift, daily quests, coin ... Gameplay Features ... ✅ Clean, Modular Code — Built on a documented framework: data-driven ...
by UDEV Corp
Price History +
- Unity version: 6000.3.6f1
- Current version: 1.0
- Platforms: Android, iOS
Pixel Gem Sort is a complete, ready-to-publish Unity puzzle template with a cosy bead-craft look. Every level is a pixel picture made of beads, and the beads start scrambled. Tap a bead and its whole colour group hops onto a conveyor belt; the belt carries every bead back to a hole of its own colour until the picture is finished. The belt has room for only so many beads, so the order of your taps matters. 300 hand-made pictures across 7 themed worlds, from Sunny Garden to Deep Ocean, were each played by a bot and balanced before they shipped. The meta layer is all there: coins, a level map with world star chests, Magic Wand and Broom boosters, +12 belt slots, hold plates on revive, day and night themes, a picture gallery, a 7-day daily gift, a timed gift, daily quests with a chest, a coin jar, frame skins and a recurring live event. The Level Composer window draws, imports or generates picture levels and builds the campaign without code.
Highlights
- 300 hand-made pixel pictures in 7 themed worlds, each played by a bot and balanced before it shipped.
- Satisfying one-tap loop: a colour group rides the conveyor belt and drops bead by bead into its own holes.
- Magic Wand and Broom boosters, +12 belt slots for coins or a rewarded ad, and hold plates on revive.
- A picture gallery that fills up as the player finishes levels, plus day and night themes.
- Full meta layer: level map with star chests, 7-day daily gift, timed gift, daily quests, coin jar, frame skins and a weekly live event.
- Level Composer window: draw, import or AI-generate a picture, then build, extend and auto-tune the campaign.
Gameplay Features
✅ Tap, Ride, Fill — Tap a bead and its colour group hops onto the belt; the belt drops each bead into a hole of the same colour. Finish the picture to win; a full, stuck belt loses the level.
✅ Boosters and revive — Magic Wand places a bead straight where it belongs, Broom clears the belt, +12 slots buy room on the belt, and a revive adds a hold plate.
✅ Pictures to collect — Every finished level adds its picture to the gallery; replays pay a smaller reward and stars only go up.
✅ Meta and monetization — Coins, stars, coin packs, bundles, No Ads, coin jar, daily gift, timed gift, daily quests, frame skins and the Bead Fair live event, all configurable from ScriptableObjects.
✅ Level Composer — A dedicated editor window to paint, import or generate picture levels, extend the campaign by world and auto-tune difficulty by letting a bot play.
Key Features
✅ Full Monetization Built-In — AdMob & Unity Ads (banner / interstitial / rewarded), Unity IAP, a Remove-Ads product and GDPR/UMP consent — all wired and toggled from one Game Settings window.
✅ Cross-Platform Mobile Ready — Builds for Android & iOS out of the box, tuned for smooth 60 FPS on phones and tablets.
✅ Clean, Modular Code — Built on a documented framework: data-driven ScriptableObjects, a save system, an event bus and object pooling. No spaghetti — easy to read and extend.
✅ Reskin in Minutes — Swap sprites, colors, fonts, audio and the app icon from central databases — ship your own branded game without touching gameplay code.
✅ Complete Documentation — Step-by-step PDF guide covers setup, ads, IAP, reskin and release build, plus troubleshooting & FAQ.
What's Included
- Full Unity project source code (C#), clean and commented where it matters.
- All game scenes, prefabs, UI and sample art/audio.
- In-editor Game Settings window (ads, IAP, economy, audio, tutorials).
- Data-driven config (ScriptableObjects) for levels, goals, quests and difficulty.
- Step-by-step PDF documentation + reskin guide.