Toon Shader Graph


Toon Shader Graph

This Shader Graph is inpired by Zelda Breath of the Wild video game.

The Sh ...


by BinaryLunar


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Toon Shader Graph

This Shader Graph is inpired by Zelda Breath of the Wild video game.

The Shader have the following exposed parameters that can be adjusted from the inspector:
Main Color
Ambient Color
Specular Color
Glossiness
Rim Color
Rim Amount
Rim Threshold
Compatibility

Supported render pipelines is URP so make sure you using that for the Shader Graph to work fine.
This shader converts your game into toon theme similar to Zelda Breath of the Wild.

Check our Youtube channel for some Unity awesome tutorials:
Binary Lunar Channel

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http://binarylunar.com