Toon Pro: Ultimate Stylized Shading
Make your game stand out with this advanced and easy-to-use shader. Customize to create the unique, artistic looks you desire. This powerful tool will add a touch of flair to your game.
by INab Studio
★★★★★ star rating
Price History +
Unleash your creativity with the Stylized Toon Pro!
Get the new Advanced Edge Detection asset to create an even more stylized look!
✨Overview
Choose from a variety of styles including cel shading, ramp lighting, anime, cartoon, watercolor, stylized or entirely artistic look.
Create your own one-of-a-kind style by mixing every available feature using the material editor.
Experiment and find the perfect look for your project.
⚡Basic Shader Features
Cel shading with 3 lighting styles to choose from: step, posterize, and diffuse ramp.
Gooch: Fully control the colors of bright and dark areas of your object with the gradient editor.
Custom shadowing: Control the colors and intensity of shadows; disable and enable shadows.
Specular Lights: Adjust the color, sizes, and intensities of specular lights; control gloss with a texture.
Rim lighting: flexible rim lighting option based on the fresnel effect
Outline: based on the 3 outline modes with distance-based scaling
Additional lights: fully supports spot and point lights.
Environment lighting, indirect lighting, and reflections support.
Supports: normal maps, emission maps, occlusion mapping.
🎨 Artistic features
Adjust rim lightning with features like backlight, side shine, or split colors based on diffuse lightning.
Specular masks to customize specular lightning.
Sketch mode outline for a hand-drawn look.
Diffuse Warping feature allows you to create a sketch effect or warp the edges of your cel-shaded diffuse.
Hatching is a technique used to create a hand-drawn or sketch effect on objects using carefully crafted textures.
Halftone is a method of simulating continuous-tone imagery, such as photographs or paintings, using a pattern of various shapes.
🎁 Included in the package:
- Variety of different textures for different features.
- Over 100 material examples to get you started.
🧰 Editor tools to enhance your workflow:
SmoothNormalsBaker, which bakes smoothed normals for better-looking outlines on flat-shaded meshes.
Ramp Creator, a fast and flexible tool for creating 1D ramps using Unity's gradient editor. Texture Channels Packer feature allows you to create a new texture by combining the color channels of multiple textures.
Custom Inspector, an easy-to-use material editor designed with artists in mind.
Get more information about how the shader works by reading the documentation.
✅ Works only with URP and Built-in
✅ Supports 2020, 2021 and 2022
✅ XR support: VR and AR.
✅ Supports Android and IOS.
Reach me via discord or email: izzynab.publisher@gmail.com