AudioProperty Visualizer
An easy-to-use tool to connect GameObject's properties to Audio properties.
by Chaitanya Shah
Price History +
AudioBinder is a tool for Unity that allows real-time analysis of AudioSource. Values processed can be used as variables to modify behaviors, components, and any element as desired utilizing ParameterBinder properties of the script.
- Analyze any audio file
- Drag-and-drop GameObject to connect with audio properties
- Make any visual effect audio reactive
- Easy-to-use and customize
- No coding required