Property Binding


PropertyBinding is a utilization tool that enables designers to dynamically bind any properties from other objects in the Editor, allowing for more flexibility and customization in development.


by Nela System


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With PropertyBinding, programmers can declare a field typed as PropertyBinding<T> in any serializable classes. Designers can then assign an object and one of its properties to the field in the editor. This allows the code to read the assigned property via the bound field at any time.

PropertyBinding is typically used in UI views, VFX controllers, and other contexts where properties from other objects need to be bound in the editor and read in the runtime.


The manual can be viewed at this link.