Horseman
Model name: Horseman
(sculpted model in Zbrush, skinning and Rigg in Maya.
texture map in 3D coat.
tex ...
by Inari_Green
Price History +
Model name: Horseman
(sculpted model in Zbrush, skinning and Rigg in Maya.
texture map in 3D coat.
textures in PBR format (metal and other textures)
the model consists of 5 parts: armor with h texture format 4096*4096, texture of weapons
format 4096 * 4096, texture with head format 2048 * 2048 hair texture format 2048 * 2048,
helmet texture 2048*2048, maps: relief, metallicity, roughness,, AO, albedo and normals.
The file format is TGA.
(sculpted model in Zbrush, skinning and Rigg in Maya.
texture map in 3D coat.
textures in PBR format (metal and other textures)
the model consists of 5 parts: armor with h texture format 4096*4096, texture of weapons
format 4096 * 4096, texture with head format 2048 * 2048 hair texture format 2048 * 2048,
helmet texture 2048*2048, maps: relief, metallicity, roughness,, AO, albedo and normals.
The file format is TGA.