Oculus Go Controller VR
— MESH —
– Polygons are all quads
– No overlapping UVs
– Very accurate deta ...
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-- MESH --
- Polygons are all quads
- No overlapping UVs - Very accurate detailed model
- Model scaled to approximate real world size
- Model centered
- Clean topology
- All textures and objects named appropriately
- No special plug-ins needed to use this product
-- TEXTURES --
- 2048x2048<br - Textures made for Physically Based Rendering (PBR)
- Polygons are all quads
- No overlapping UVs - Very accurate detailed model
- Model scaled to approximate real world size
- Model centered
- Clean topology
- All textures and objects named appropriately
- No special plug-ins needed to use this product
-- TEXTURES --
- 2048x2048<br - Textures made for Physically Based Rendering (PBR)