2D TopDown Footprint System


A lightweight and highly customizable footprint system for 2D top-down games. This system adds visual immersion by spawning fading footprints that react to ground type and player direction.


by MotionBrain


★★★★★ star rating
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The TopDown Footprint System is a plug-and-play solution to bring your 2D Top Down Games to life with reactive footprints and optional particles. Whether you're making an RPG in the snow, a stealth game on wet stone, or a fantasy adventure through muddy fields.


The asset supports both player- and NPC-based movement, uses prefabs, and integrates seamlessly via animation events or timed spawning. Footprints automatically inherit color from the ground using a layer-based priority system and can be tinted dynamically. 


The included examples, a full documentation and YouTube Tutorials, help you get started quickly.