3-in-1 UI Waves – Signal, Monitor, Audio Waveforms


Includes animated signal waves, ECG-style scan monitors, and audio-reactive sound meters — fully customizable, lightweight, and demo-ready.


by bitOps Dev


Price History +

Signal Waves • Monitor Scan Waves • Audio Reactive Meters

UI Signal Wave Toolkit is a modular 3-in-1 waveform system built for Unity UGUI.


Create animated signal waves, telemetry scan monitors, and audio-reactive sound meters — all fully customizable and optimized for runtime performance.


Designed for sci-fi HUDs, radar displays, audio indicators, debug tools, and stylized UI effects.

Included Features

Signal Wave System

Render classic mathematical signal waves directly in UGUI.

• Sine, Cosine, Tangent


• Adjustable cycles across width


• Speed and phase offset controls


• Ribbon or dot rendering modes


• Gradient and color customization


• Global or local phase synchronization


• Scaled or unscaled time support


Perfect for:

  • Sci-fi HUD animations
  • Telemetry UI
  • Futuristic menu elements
  • Stylized loading bars

Monitor Wave (ECG / Telemetry Scan)

Persistent scan-sweep waveform similar to ECG monitors or radar displays.

• Scan head sweeps across buffer


• Historical samples persist until overwritten


• Heartbeat-style default curve included


• Adjustable sweep speed


• BPM-controlled waveform playback


• Scan head styles (Gap, Blip, Tick)


• Clear-on-wrap option


• Freeze mode


Ideal for:

  • Medical UI
  • Radar/sonar interfaces
  • Sci-fi scanning displays
  • Surveillance dashboards

Sound Wave Meter (Audio Reactive)

Static waveform that reacts to real-time audio energy (RMS).

• AudioListener or AudioSource input


• Noise gate and sensitivity controls


• Attack & release smoothing


• Compression curve support


• Dot or ribbon rendering


• Fully stylized waveform template


Perfect for:

  • Stealth detection UI
  • Sound activity meters
  • Music visualizers
  • Ambient feedback systems

🧩 Modular Import

Each feature is separated into its own folder structure.


Users can import only the systems they need:


  • Signal Wave
  • Monitor Wave
  • Sound Wave Meter
  • Demo scenes (optional)

🎛 Fully Customizable via ScriptableObjects

All systems use ScriptableObject settings for easy tuning:

  • Wave geometry
  • Rendering styles
  • Color gradients
  • Scan behavior
  • Audio sensitivity
  • Performance tuning

The runtime API allows amplitude control and dynamic adjustments.


🚀 Performance

• Lightweight UGUI-based rendering


• No shaders required


• No URP/HDRP dependency


• Optimized mesh generation


• Assembly Definitions included


🎮 Demo Scenes Included

Interactive demo scenes are included for each feature:

  • Signal Wave Demo
  • Monitor Wave Demo
  • Sound Wave Meter Demo

Each demo includes inspector controls to explore settings in real time.