Ancient Rome GUI
Chiseled from marble! Perfect for strategy, RPGs, and other daring genres. Get your prototype off the ground fast with interactive demo scenes, ready-made prefabs, and handy icons.
by Sunvale
Price History +
🎮 Try WebGL Demo: Play the browser demo here
Ancient Rome GUI is a clean, premium marble-themed interface skin, specifically designed to handle everything from simple menus to complex, data-heavy UI layouts.
Built completely around Unity's native uGUI and TextMesh Pro (TMP), this pack is incredibly easy to inspect, modify, and integrate directly into your own Canvas-based projects.
Key Features:
✦ Polished Roman Aesthetics: High-quality marble panels, gold trims, ornate frames, character panels, tooltips, and beautiful decorative elements.
✦ Interactive Demo Scenes: See the UI in action. Includes ready-made layouts for Strategy overviews, RPG character/inventory screens, and Options menus.
✦ 1,000+ Bonus Icons: Get your project off the ground immediately with a massive library of icons. Includes two distinct portrait styles, RPG items, multi-tier strategy buildings, and military units.
✦ Animated Banners & Drapes: Bring your UI to life. Banners and drapes feature fluid movement driven by a combination of C# mesh grid deformation and a custom shader for extra secondary motion.
✦ Dynamic Data Visuals: Includes custom mesh-generating scripts that allow you to easily build your own tech/skill trees, stylized line charts, and pie graphs.
✦ Plug-and-Play Buttons: Button animations and sound effects are driven by a lightweight, built-in tweening system. Drop them into your scene with zero setup required.
✦ Included Typography: Comes with two elegant Google Fonts: Marcellus SC (ideal for headers) and Crimson Pro (highly readable for body text and labels). Both are distributed under the Open Font License (OFL), allowing you to freely use them in your published games.
*Please Note: This is primarily a UI art and component asset pack designed to give you a beautiful starting point. It is not a complete, coded game framework.